Transparent Halo's Maybe?
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Transparent Halo's Maybe?
I play a game that uses halo-like range increments... instead of measuring every time, I was thinking it might be easier to have slightly transparent halos of different colors centered on a selected token. Is this a possible thing or am I imagining things that were not meant to be?
Re: Transparent Halo's Maybe?
Under Campaign Properties | Lights you can create auras.
Downloads:
- Notepad++ MapTool addon
- RPEdit details (v1.3)
- Coding Tips: Modularity and Design
- Videos: Macro Writing Tools
Re: Transparent Halo's Maybe?
I'm trying to make a light source toggle macro... and I was basing it off of a state macro I had. I guess states and lights arn't interchangeable as this didn't work:
Code: Select all
[h: LightName = ""Cardinal", "Short"" ]
[h, foreach( Selected, getSelected("json") ):
setLight(LightName,if(getLight(LightName, Selected),0,1),Selected)
]
Re: Transparent Halo's Maybe?
SetLight has a different format as you need to provide the Light type as well as the light name. See the wiki