Transparent Halo's Maybe?

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Raktus
Giant
Posts: 200
Joined: Fri Nov 26, 2010 10:18 pm

Transparent Halo's Maybe?

Post by Raktus »

I play a game that uses halo-like range increments... instead of measuring every time, I was thinking it might be easier to have slightly transparent halos of different colors centered on a selected token. Is this a possible thing or am I imagining things that were not meant to be?

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aliasmask
RPTools Team
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Joined: Tue Nov 10, 2009 6:11 pm
Location: Bay Area

Re: Transparent Halo's Maybe?

Post by aliasmask »

Under Campaign Properties | Lights you can create auras.

Raktus
Giant
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Joined: Fri Nov 26, 2010 10:18 pm

Re: Transparent Halo's Maybe?

Post by Raktus »

Thanks!

Raktus
Giant
Posts: 200
Joined: Fri Nov 26, 2010 10:18 pm

Re: Transparent Halo's Maybe?

Post by Raktus »

I'm trying to make a light source toggle macro... and I was basing it off of a state macro I had. I guess states and lights arn't interchangeable as this didn't work:

Code: Select all

[h: LightName = ""Cardinal", "Short"" ]
[h, foreach( Selected, getSelected("json") ):
 
setLight(LightName,if(getLight(LightName, Selected),0,1),Selected)
 
]

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Jagged
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Location: Bristol, UK

Re: Transparent Halo's Maybe?

Post by Jagged »

SetLight has a different format as you need to provide the Light type as well as the light name. See the wiki

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