Is there any way to continually display a token's base (i.e. the polygon as defined by size). I was kinda sorta hoping halo would do that, but apparently it just draws a rectangle around the image itself, which is of no real use to me if I want to use an image that's larger than the base (or shaped differently).
Also, as a side question, is there any way to define other sizes beyond the default ones (other than using a gridless map)? I don't think I'll necessarily need them, but sometimes I fancy a colossal creature that's bigger than 30x30.
I might be missing really obvious things here, but a cursory search proved fruitless.
Any way to show token base?
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Re: Any way to show token base?
1. interesting question. AFAIK: no not possible. But might be useful.Keneth wrote:Is there any way to continually display a token's base (i.e. the polygon as defined by size). I was kinda sorta hoping halo would do that, but apparently it just draws a rectangle around the image itself, which is of no real use to me if I want to use an image that's larger than the base (or shaped differently).
Also, as a side question, is there any way to define other sizes beyond the default ones (other than using a gridless map)? I don't think I'll necessarily need them, but sometimes I fancy a colossal creature that's bigger than 30x30.
I might be missing really obvious things here, but a cursory search proved fruitless.
2. again no which is very unfortunate as its IRC the last non agnostic part of MT. Anyhoo, you can use freesize to emulate, but not so ideal.
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Re: Any way to show token base?
I thought as much. It's a shame, but I guess I'll do without those functionalities for now.
I do hope to see them implemented at some point in the near future.
Then again, it's open source. I might just do it myself if I feel like it. Should be fairly simple to do.
I do hope to see them implemented at some point in the near future.
Then again, it's open source. I might just do it myself if I feel like it. Should be fairly simple to do.