Tooltip roll option bug in player macro

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hawk1407
Kobold
Posts: 1
Joined: Mon Feb 22, 2016 12:18 pm

Tooltip roll option bug in player macro

Post by hawk1407 »

I'm trying to write a macro that would post calculation result in tooltip. So i've decided to use specific roll option [t:]. Everything works great exept one thing.
I'm GMing the adventure and hostion the server. We are using player defined functions and they are stored on a lib token which is placed on a hidden layer.
There are no problems when players are using macroses from Campaing window. But when they use macros from their token via Selection or Impersolate window they get something like this in chat window
"{empty square symbol} Damage + DamageModifier = 6 + 28"
instead of just
"8" with the rest of the calculation placed in tooltip.
This problem happens only with macroses that are used with player defined functions for both players and GM.

Macro string exapmle

Code: Select all

[h:Damage = 10]
[h:DamageModifier = 5]
[h:DamageTypeString = "S"]


<span style="color:blue"> [t:Damage + DamageModifier]  [r:DamageTypeString] </span>
BTW I'm using MapTool 1.4.0.0

User avatar
aliasmask
RPTools Team
Posts: 9024
Joined: Tue Nov 10, 2009 6:11 pm
Location: Bay Area

Re: Tooltip roll option bug in player macro

Post by aliasmask »

Be sure to turn off smiles in preferences. I also recommend using HTML to create your tool tips.

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