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Kobold
 
Joined: Fri Feb 10, 2017 7:59 am
Posts: 2
 Post subject: Shadow effect
PostPosted: Thu Mar 30, 2017 1:57 pm 
Good evening everyone,

I'm looking for some advices about making a "shadow version" of a map I've already made.
I'm wondering if its possible, as example, to add a blur effect on walls, fading edges etc etc.
I take this idea from a Neverwinter Night 2 expansion, where the player can visit the "shadow side" of the world, where thing ar similar but darker, creepy, edge fading...

Maybe the question can be just how to add those effect while drawing a map, and mainly if its possible.

Another way I'm thinking about is to draw the map via Cartographer and then use it as background on MapTool, but I do not use Cartographer since I discovered MapTool, years ago :p

Thanks


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Deity
 
Joined: Tue Nov 10, 2009 6:11 pm
Posts: 7947
Location: Bay Area
 Post subject: Re: Shadow effect
PostPosted: Thu Mar 30, 2017 5:44 pm 
There's not MapTool tool to do that. You would have to take the original image and make the changes. You can also try the export as image tool and modify the image then put on a new map. But if the image is too big, it may not work.

One trick for exporting is making sure the zoom is at 100% otherwise some tokens may not appear on export.

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Deity
 
Joined: Fri Mar 20, 2009 4:40 am
Posts: 9419
Location: Netherlands
 Post subject: Re: Shadow effect
PostPosted: Fri Mar 31, 2017 3:18 am 
what you could do is make a blue-transparent image and stretch that image over the entire map on the 'hidden' layer. When the players move to the shadow world you move the image to the object (or background) layer creating the effect you require.

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