Token VBL - inverted?

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wrathchild
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Token VBL - inverted?

Post by wrathchild »

Hi all

Has the idea of making the VBL generator do inverted VBL been discussed?

I would kinda open up the way for auto-generated VBL on maps ...

Searching fails me with this.
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wrathchild
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Re: Token VBL - inverted?

Post by wrathchild »

You can do a workaround if you can make an "inverted" image of the dungeon as a separate image, where the rooms are transparent and the walls are coloured and then generate VBL on that image, and layer it on top or below the original - that will go along way, it seems. Takes a little experience with GIMP or Photoshop, but it wasn't that hard once the idea hit me :wink:
Entering the Digital Age of Roleplaying.
Part of the Resident GURPS Lobby.
Calling for Halos to be Hexified.

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Sereptus
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Re: Token VBL - inverted?

Post by Sereptus »

Thanks, I tried it and it worked! Good idea!
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venger
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Re: Token VBL - inverted?

Post by venger »

You can do a workaround if you can make an "inverted" image of the dungeon as a separate image, where the rooms are transparent and the walls are coloured and then generate VBL on that image, and layer it on top or below the original - that will go along way, it seems. Takes a little experience with GIMP or Photoshop, but it wasn't that hard once the idea hit me
Please expand on this. Its sounding like VBL can be generated from an image? Please advise if so

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aliasmask
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Re: Token VBL - inverted?

Post by aliasmask »

Yes. On the VBL tab of a token you can generate VBL. Works best with tokens with clean straight lines.

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