lock zoom scale on 2nd monitor for FTF digital maps
Posted: Wed Nov 15, 2017 12:05 am
I have just started using Maptool for face-to-face digital maps on a 1080P 40" LED TV, laying horizontal on the table. I run 2 copies of maptool on my laptop, the GM copy and the player copy. I then drag the player copy over onto the TV "monitor", turn on the grid, and hit "view fullscreen".
I found, rather fortuitously, that if I scale maps at 50 pixels per square with 5' squares, and set the view scale on the player copy to 100%, the grid is almost exactly 1" squares on the screen, ideal for minis on the screen battlemaps.
However, no matter how many times I check and un-check "lock zoom" on the player copy, each time I switch maps, the player copy automatically goes back to a scale of 83% instead of 100%. It is only 2 mousewheel clicks to get it back to 100% scale, but that means I have to take it out of fullscreen mode, unlock the zoom, zoom it, lock it, and put it back in full screen mode. All with that monitor at 90 angle to my laptop screen and with a bad viewing angle from my seat, so it is rather a pain of a process.
Any hints on why this is happening?
I am starting to think it might be easier to manage the player copy of maptool with a separate laptop and a mirrored screen instead of running it from my main laptop, but I'd rather not have to invest in more hardware as yet.
I'd explain this a little better with click by click examples, but I don't have it all set up at the moment. But I will set it up again if that helps with troubleshooting.
Thanks.
I found, rather fortuitously, that if I scale maps at 50 pixels per square with 5' squares, and set the view scale on the player copy to 100%, the grid is almost exactly 1" squares on the screen, ideal for minis on the screen battlemaps.
However, no matter how many times I check and un-check "lock zoom" on the player copy, each time I switch maps, the player copy automatically goes back to a scale of 83% instead of 100%. It is only 2 mousewheel clicks to get it back to 100% scale, but that means I have to take it out of fullscreen mode, unlock the zoom, zoom it, lock it, and put it back in full screen mode. All with that monitor at 90 angle to my laptop screen and with a bad viewing angle from my seat, so it is rather a pain of a process.
Any hints on why this is happening?
I am starting to think it might be easier to manage the player copy of maptool with a separate laptop and a mirrored screen instead of running it from my main laptop, but I'd rather not have to invest in more hardware as yet.
I'd explain this a little better with click by click examples, but I don't have it all set up at the moment. But I will set it up again if that helps with troubleshooting.
Thanks.