Nethru wrote:Ok thanks. Also noticed something else when you enable the Charge Attack option under BC rules it makes charge a check box option and only gives +10 to attack instead of +20.
The +10 is correct. The Charge does not add +20. The Charge in the BC core rulebook is Charge + Standard; just poorly stated. If you dig into all of the charge options there are a lot of inconsistencies due to carry over of the rules from DW followed by poor editing. A charge adds +10 to each of the options. The example of +20 is Charge + Standard (real obvious huh!)... each adds +10 for a total of +20. This is clarification I got directly from FFG.
per Sam Stewart...
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On Dec 1, 2011, at 7:53 PM, BTS wrote:
Thanks. For clarification, does this stack with the bonus from Standard Attack? thus the attacker making a charge gets +30 or do they get just +20 on a standard attack? Same for All-Out Attack.
On Thu, Dec 1, 2011 at 11:11 AM, Sam Stewart wrote:
The proper bonus to Charge is a +20.
Hope this helps!
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Thanks for answering my questions and I really appreciate your patience. I am unclear on how All-out Attack works if charge already factors in the bonus for Standard. Same for Swift Attack and Grapple.
As a Charge I can end with a Standard Attack, All-out Attack, Swift Attack, or Grapple (under given circumstances).
The BC bonuses are for these without a charge (excluding Standard as you already answered that one):
1. All-Out-Attack +30
2. Swift +0
3. Grapple +0
Combined with a charge, going off of your answer I would have:
1. All-Out-Attack with Charge = +30 or would it be +40 (given Charge is +10 better than before)?
2. Swift with Charge = +20
3. Grapple with Charge = +20
And thanks again!
On Fri, Dec 2, 2011 at 11:19 AM, Sam Stewart wrote:
Nope. The bonus for Standard Attack is already factored in (as you'll note that both attack actions are +10 better than their previous iterations in Warhammer 40,000 Roleplay).
Hope that helps as well!