Rumble's framework - Attack/damage macro question
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This forum is LOCKED. If a thread belongs here, use the "Report" feature of the post to let a moderator know to move it. General discussion should occur in the User Creations or MapTool forums.
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- Kobold
- Posts: 23
- Joined: Sat Jan 09, 2010 1:22 pm
Rumble's framework - Attack/damage macro question
Hello, I'm currently trying out Rumble's framework for my face to face games. My players like to roll the dice, and I like to automate my monsters' attack. The only customization available is a global option to have everyone (including monsters) roll a d20 and have the framework add the necessary bonus. Is there a way to set specific tokens (like the PC tokens) to declare their own attack and damage and I could just type it in. Thanks.
- JonathanTheBlack
- Dragon
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- Location: I'm the worm...
Re: Attack/damage macro
I honestly don't understand your players... there's absolutely no difference from typing [1d20+6] and [1d8+4] for attack and damage and using the macro's. The only thing they're doing is slowing down the game by doing that.
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- Kobold
- Posts: 23
- Joined: Sat Jan 09, 2010 1:22 pm
Re: Attack/damage macro
Oh, they understand there isn't a difference between rolling a die and pushing a button, and I'm sure I would lean toward their inclination if I was only running 1 monster at a time. However, letting it automate the rolls of players that are present takes some of the tactile nature out of the game. Its termed a paper-and-pencil game after all
Re: Attack/damage macro
I have never used Rumbles FW, but normally there are macros that handle damage and adding states/effects. You may want to ask in the subforum for Rumbles FW.
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- Kobold
- Posts: 23
- Joined: Sat Jan 09, 2010 1:22 pm
Re: Attack/damage macro
Oh my, I didn't realize there was a subforum for this. Thanks, I'll direct my question that way once I find it. *shuffling sounds*
Re: Attack/damage macro
Just moved it to General > User Creations > Campaign Frameworks. I don't think Rumble's framework has it's own sub-sub-subform.
Re: Rumble's framework - Attack/damage macro question
Yes there is a per-token over ride (assuming you are using his 4E Framework, Version 5). Click the Management macro, then click the Edit Character link, There are options for both attacks and damage. Hope this helps.RaineAndrews wrote:Hello, I'm currently trying out Rumble's framework for my face to face games. My players like to roll the dice, and I like to automate my monsters' attack. The only customization available is a global option to have everyone (including monsters) roll a d20 and have the framework add the necessary bonus. Is there a way to set specific tokens (like the PC tokens) to declare their own attack and damage and I could just type it in. Thanks.