RPTools.net

Discussion and Support

Skip to content

It is currently Sun Dec 17, 2017 4:40 pm 




Forum rules


This forum is LOCKED. If a thread belongs here, use the "Report" feature of the post to let a moderator know to move it. General discussion should occur in the User Creations or MapTool forums.



Reply to topic  [ 25 posts ]  Go to page Previous  1, 2

Previous topic | Next topic 

  Print view

Author Message
User avatar  Offline
Deity
 
Joined: Tue Jul 01, 2008 6:48 pm
Posts: 6237
 Post subject: Re: MT Framework Directory **DISCUSSION**
PostPosted: Mon Nov 21, 2011 11:15 pm 
I have a Barbarians of Lemuria framework located here: viewtopic.php?f=8&t=19617. Currently version 9. I don't anticipate any future changes.

I have a Dungeons & Dragons 4E Framework here. Version is 5.1.3; last update was officially 20 June 2011. I am not supporting this framework anymore, though others are.

I have another D&D 4E framework (the "Slim" version) located here. Version is "Final20", last update 12 June 2011. This framework is no longer supported.

And I also have a Gamma World 7E framework here. Most recent version is Final_031411; last update was (as the version suggests) 14 March 2011. I'm not providing support for it anymore.

_________________

What I'm Working On

MapTool Tutorials:
Introduction to Tokens
Introduction to Properties
Introduction to Macro Writing
Introduction to Light and Sight


Top
 Profile  
 
User avatar  Offline
Great Wyrm
 
Joined: Tue Aug 23, 2011 10:41 am
Posts: 1134
Location: Cornwall, UK
 Post subject: Re: MT Framework Directory **DISCUSSION**
PostPosted: Tue Nov 22, 2011 7:05 am 
Rumble, I don't know if you're aware but Gamma World 5(?) was built on the Alternity system. Eventually when I get around to coding it in the far future, you may want a look. You won't let anyone pm you, sorry for going off-topic D:

Gamerdude, my alpha framework has been moved to this forum now here. Feel free to add to your list ^_^

_________________
How to get around the two code nest limit in MapTool (and MOTE)


Top
 Profile  
 
User avatar  Offline
Deity
 
Joined: Tue Jul 01, 2008 6:48 pm
Posts: 6237
 Post subject: Re: MT Framework Directory **DISCUSSION**
PostPosted: Tue Nov 22, 2011 7:20 am 
My Gamma World framework is for the D&D 4E version of the game; which I think is technically the 7th Edition of Gamma World. I don't play the game, though; I just adapted the Slim version of D&D to it because they're basically the same game and I thought, "what the hell." I don't use any of my frameworks; I just write them every so often.

_________________

What I'm Working On

MapTool Tutorials:
Introduction to Tokens
Introduction to Properties
Introduction to Macro Writing
Introduction to Light and Sight


Top
 Profile  
 
 Offline
Cave Troll
 
Joined: Thu Feb 04, 2010 12:17 am
Posts: 92
 Post subject: Re: MT Framework Directory **DISCUSSION**
PostPosted: Tue Nov 22, 2011 4:26 pm 
Thanks Rumble - actually yours is one of the many frameworks that's in the wrong place and I'm waiting on the ability to get everything put where it belongs...

_________________
Al B. USAF RET.
*Chief Organizer and Bottle Washer - 'User Creations' Forum*

MT Framework Directory **LISTING** (UPDT 2012-02-10)


Top
 Profile  
 
User avatar  Offline
Deity
 
Joined: Fri Mar 20, 2009 4:40 am
Posts: 9427
Location: Netherlands
 Post subject: Re: MT Framework Directory **DISCUSSION**
PostPosted: Tue Nov 22, 2011 5:58 pm 
A suggestion: could you put a link to the main topic in you first post? And
Maybe you can also put the link in your sig.

Keep up the good work!

_________________
GETTING STARTED WITH MAPTOOLS - TUTORIALS, DOCS, VIDEOS, TOOLS, ETC

My stuff
Excel Tools: Table and Light editors
MT Tools: Bag of Tricks: Tools for Maptool, Dungeon Builder I, Dungeon Builder II,onMouseOverEvent and
DPI.
Frameworks: Dark Heresy, Rogue Trader, Deathwatch, Black Crusade, Only War, SET Card Game, RoboRally
Wiki: Debugging Tutorial, Speed Up Your Macros, Working With Two CODE Levels, Shortcut Keys, Avoiding Stack Overflow, READ THIS


Top
 Profile  
 
 Offline
Cave Troll
 
Joined: Thu Feb 04, 2010 12:17 am
Posts: 92
 Post subject: Re: MT Framework Directory **DISCUSSION**
PostPosted: Wed Nov 23, 2011 8:49 pm 
wolph42 wrote:
A suggestion: could you put a link to the main topic in you first post? And
Maybe you can also put the link in your sig.[do you mean put a link to post #1 somewhere in the posts for each letter of the alphabet (like some pages put a "TOP" link in long pages?) If that's what you're asking sure.

Quote:
Keep up the good work!
Thanks!

_________________
Al B. USAF RET.
*Chief Organizer and Bottle Washer - 'User Creations' Forum*

MT Framework Directory **LISTING** (UPDT 2012-02-10)


Top
 Profile  
 
User avatar  Offline
Deity
 
Joined: Fri Mar 20, 2009 4:40 am
Posts: 9427
Location: Netherlands
 Post subject: Re: MT Framework Directory **DISCUSSION**
PostPosted: Thu Nov 24, 2011 1:22 am 
No That's not what I meant. I mean a link to both your posts in your signature (beneath all your posts).

_________________
GETTING STARTED WITH MAPTOOLS - TUTORIALS, DOCS, VIDEOS, TOOLS, ETC

My stuff
Excel Tools: Table and Light editors
MT Tools: Bag of Tricks: Tools for Maptool, Dungeon Builder I, Dungeon Builder II,onMouseOverEvent and
DPI.
Frameworks: Dark Heresy, Rogue Trader, Deathwatch, Black Crusade, Only War, SET Card Game, RoboRally
Wiki: Debugging Tutorial, Speed Up Your Macros, Working With Two CODE Levels, Shortcut Keys, Avoiding Stack Overflow, READ THIS


Top
 Profile  
 
 Offline
Kobold
 
Joined: Mon Nov 21, 2011 7:24 pm
Posts: 11
 Post subject: Re: MT Framework Directory **DISCUSSION**
PostPosted: Mon Mar 04, 2013 9:18 am 
Is there a way to set up a macro that would do the following:
- after I select token(s)
- run the macro to turn on (make visible) the HP bar

I want to create NPCs and then turn on all their HP bars at once.


Top
 Profile  
 
User avatar  Offline
Deity
 
Joined: Tue Nov 10, 2009 6:11 pm
Posts: 7969
Location: Bay Area
 Post subject: Re: MT Framework Directory **DISCUSSION**
PostPosted: Mon Mar 04, 2013 10:33 am 
billcoke wrote:
Is there a way to set up a macro that would do the following:
- after I select token(s)
- run the macro to turn on (make visible) the HP bar

I want to create NPCs and then turn on all their HP bars at once.

Yes. Take a look at these functions: http://lmwcs.com/rptools/wiki/Category:Bar_Function

_________________
Downloads:


Top
 Profile  
 
 Offline
Kobold
 
Joined: Mon Nov 21, 2011 7:24 pm
Posts: 11
 Post subject: Re: MT Framework Directory **DISCUSSION**
PostPosted: Mon Mar 04, 2013 9:07 pm 
Thanks for the tip aliasmask, I'll check it out.


Top
 Profile  
 
Display posts from previous:  Sort by  
Reply to topic  [ 25 posts ]  Go to page Previous  1, 2

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:

Who is online

In total there is 1 user online :: 0 registered, 0 hidden and 1 guest (based on users active over the past 5 minutes)
Most users ever online was 243 on Sun Nov 04, 2012 6:14 am

Users browsing this forum: No registered users and 1 guest





Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group

Style based on Andreas08 by Andreas Viklund

Style by Elizabeth Shulman