Hi there!
Did anyone of you ever write a framework or such a thing for Exile Game Studio's Ubiquity Roleplaying System (used by Hollow Earth Expedition, Desolation, All for One: Régime Diabolique, Leagues of Adventure and by the new German version of Space 1889)? Or do you know of any? I'm running a HEX game for about a year now using Teamspeak and maptool and I really could use such a thing. And unfortunately I'm not so much into scripting myself.
Thanks for any help!
Ubiquity Framework? (HEX, etc.)
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Re: Ubiquity Framework? (HEX, etc.)
just put a ubiquity framework together for those interested , here is the link it was created in version 1.3 r89
A few bugs crept in so i have now patched all of them but did find another bug so another little recode , same links apply (21st sept 2013)
All For One
https://dl.dropboxusercontent.com/u/974 ... 0One.cmpgn
Hollow Earth
https://dl.dropboxusercontent.com/u/974 ... arth.cmpgn
Leagues of adventure
https://dl.dropboxusercontent.com/u/974 ... ture.cmpgn
Desolation
https://dl.dropboxusercontent.com/u/974 ... tion.cmpgn
Rob
A few bugs crept in so i have now patched all of them but did find another bug so another little recode , same links apply (21st sept 2013)
All For One
https://dl.dropboxusercontent.com/u/974 ... 0One.cmpgn
Hollow Earth
https://dl.dropboxusercontent.com/u/974 ... arth.cmpgn
Leagues of adventure
https://dl.dropboxusercontent.com/u/974 ... ture.cmpgn
Desolation
https://dl.dropboxusercontent.com/u/974 ... tion.cmpgn
Rob