snikle wrote:
I think he was being sarcastic,
What? Sarcasm out of a guy with that Avatar. You've got to be kidding.
When trying to figure out the best way to annotate tokens with Risus cliches I was left with creating a campaign property for each token or storing them all in one JSON object. Since most people don't know how to edit JSON objects the framework needed a character sheet and macros to handle that. Granted, just putting some individual token macros together would have worked but that would have involved people actually doing something to get ready for a game. Than runs contrary to the Risus play style.
Overkill, probably. But it didn't take long to create and I figured someone else might find it useful.