I took some time to convert some images from the book into a map. Took a while to adjust the grid and place the images so the grid lines up with the images. And the images aren't the best quality, but I figure it could be useful to someone! Let me know what you think. And if this is okay to post here, I can do a lot more stuff out of the book. May even see about getting higher quality scans of the book to work with.
Images are from Sharn City of Towers, an Eberron campaign supplement.
Comments and suggestions are appreciated. Also, my version of GIMP doesn't seem to save transparency, so the images could be a bit better with that.
[file removed by admin]
[Map] Sharn Tavern
Moderators: dorpond, trevor, Azhrei, giliath, Gamerdude, jay, Mr.Ice
Re: [Map] Sharn Tavern
You may want to remove your file. This site doesn't want copyright material posted on it's servers and it will probably be removed by the admin.
Also, with a quick google search, I did find some really nice high quality recreations of the sharn tavern that you may like even better.
http://rpgmapshare.com/index.php?q=gall ... temId=9449
http://rpgmapshare.com/index.php?q=gall ... temId=9441
Also, with a quick google search, I did find some really nice high quality recreations of the sharn tavern that you may like even better.
http://rpgmapshare.com/index.php?q=gall ... temId=9449
http://rpgmapshare.com/index.php?q=gall ... temId=9441
Downloads:
- Notepad++ MapTool addon
- RPEdit details (v1.3)
- Coding Tips: Modularity and Design
- Videos: Macro Writing Tools
Re: [Map] Sharn Tavern
@aliasmask: Wow, I totally forgot about those maps! Hmmm, I might even have the original campaign file, but whew, that was probably made in maptool 1.1
I used to use those maps to give demos in the old days. I used to rotate the doors, move tables and chairs, and remember making the dancers dance on the dance for by spinning them all left and right - lol. People walked away from the demo impressed though, especially when I lead them to the entertainment level and showed them how cool vision worked when they approached the stage and I drew upen the curtains!
@mylon: sorry, we cannot post Wizards of the Coast content here, unless of course you want them to shut us down
But I do want to thank you for the thought! Please feel free to share maps that are more original moving forward, especially Sharn stuff!
I used to use those maps to give demos in the old days. I used to rotate the doors, move tables and chairs, and remember making the dancers dance on the dance for by spinning them all left and right - lol. People walked away from the demo impressed though, especially when I lead them to the entertainment level and showed them how cool vision worked when they approached the stage and I drew upen the curtains!
@mylon: sorry, we cannot post Wizards of the Coast content here, unless of course you want them to shut us down
But I do want to thank you for the thought! Please feel free to share maps that are more original moving forward, especially Sharn stuff!
How to use my bundled artwork (MT1.3B60+): http://forums.rptools.net/viewtopic.php?f=8&t=11759
Re: [Map] Sharn Tavern
Here was the entertainment level:
http://rpgmapshare.com/index.php?q=gall ... temId=9321
With the campaign file, every single piece on the map was an object so they could be interacted with. Man, good memories!
I remember having all sorts of actors on the stage, people sitting in their seat watching, and tons of stage props. Oh yeah, even a secret door on the stage
http://rpgmapshare.com/index.php?q=gall ... temId=9321
With the campaign file, every single piece on the map was an object so they could be interacted with. Man, good memories!
I remember having all sorts of actors on the stage, people sitting in their seat watching, and tons of stage props. Oh yeah, even a secret door on the stage
How to use my bundled artwork (MT1.3B60+): http://forums.rptools.net/viewtopic.php?f=8&t=11759
Re: [Map] Sharn Tavern
So much good stuff to work with! I made another map I made using some train cars I found using RPG Map share. The stable is at the front of the train, and it's assumed there's a caboose that's more or less a lounge car, but I don't have anything to represent those. I had to fiddle a bit with the The stable seems a bit odd in that there's no way to get through it without walking on horse crap. I just recently found the engine, but I can't figure out how to do transparency to make it match the other cars. I also see there's a service section in one of the original lightning rail car submissions, so I want to cut that section out for reuse.
Re: [Map] Sharn Tavern
You can save transparent images with GIMP. Just make sure to export it as filename.png.
Downloads:
- Notepad++ MapTool addon
- RPEdit details (v1.3)
- Coding Tips: Modularity and Design
- Videos: Macro Writing Tools
Re: [Map] Sharn Tavern
Okay, I found out what the problem was. I had mistaken how I was working with transparency. I didn't see the checkerboard pattern.
Anyhow, here's an edited image of the orien train, edited with transparency and altered so it'll snap to grid on a 116 scale like the other modified cars. Here's what I've got so far. It'd be nice if I could make the image look a bit prettier. The smoke was meant to be sitting on white background, but I don't know how to make it partially transparent. (Still new to GIMP).
So here's the image, and also the entire train. Credit goes to Micah from RPG Map Share for the images.
Engine image: http://www.gamefront.com/files/21139475 ... Engine.png
Orien Train map: http://www.gamefront.com/files/21139523 ... in+2.rpmap
Edit: Updated the map with a new rail car!
Anyhow, here's an edited image of the orien train, edited with transparency and altered so it'll snap to grid on a 116 scale like the other modified cars. Here's what I've got so far. It'd be nice if I could make the image look a bit prettier. The smoke was meant to be sitting on white background, but I don't know how to make it partially transparent. (Still new to GIMP).
So here's the image, and also the entire train. Credit goes to Micah from RPG Map Share for the images.
Engine image: http://www.gamefront.com/files/21139475 ... Engine.png
Orien Train map: http://www.gamefront.com/files/21139523 ... in+2.rpmap
Edit: Updated the map with a new rail car!