[Map Bits] Infinity Dungeon Tileset by VertWrangler

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VertWrangler
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Re: [Map Bits] Infinity Dungeon Tileset by VertWrangler

Post by VertWrangler »

I am still around, and I do still have the source files. I'll try to dig up the updates I had planned and make a few changes I know need to be made... I was hoping to start a thinking revolution and others would take over my same design style. Not sure that worked out lol.

I wasn't sure how many people would end up using it so I didn't try real hard to finish it.
Last edited by VertWrangler on Tue Sep 17, 2013 4:27 pm, edited 1 time in total.
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booga
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Re: [Map Bits] Infinity Dungeon Tileset by VertWrangler

Post by booga »

I'm glad you're still around and that you still plan on working on this. I've used your tileset quite a bit, it's really wonderful and I hope you'll update it, or make more (wishful thinking).

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Xaelvaen
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Re: [Map Bits] Infinity Dungeon Tileset by VertWrangler

Post by Xaelvaen »

Honestly Wert, between the base tiles, adding some coloring (green tinges in example) to make them into ancient sewer or aqueduct tunnels, adding some water overlay, and other simple steps, I use your tiles more than any other I have, as far as background maps go. Its nice to see you're still hanging around and still interested =)
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InCaseOfZombies
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Re: [Map Bits] Infinity Dungeon Tileset by VertWrangler

Post by InCaseOfZombies »

Love this tile set, works fantastic and really easy to use...even for someone who is artistically challenged like me :)

have you released any of the other sets? The Infinite Inn set sounds very interesting...

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VertWrangler
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Re: [Map Bits] Infinity Dungeon Tileset by VertWrangler

Post by VertWrangler »

I'm still alive, hard to stay motivated though..... curse of creative people. Easy to start a project hard to finish it. So many other avenues to start and not finish lol ......
Never Underestimate the Power of Boredom.

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VisElEchNon
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Re: [Map Bits] Infinity Dungeon Tileset by VertWrangler

Post by VisElEchNon »

If you want to just pack up what you have and release it to the community, I'm sure there are enough creative types to get it to a "finished" state (as finished as something like this ever gets that is).

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VertWrangler
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Re: [Map Bits] Infinity Dungeon Tileset by VertWrangler

Post by VertWrangler »

Any bugs or last minute ideas let me know? I'm Going to pack up what I had finished a while back and release it april-ish. I'm also going to put together some "how tos" for Photoshop and GIMP, as well as release the files I used. Let you guys run with it.
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aliasmask
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Re: [Map Bits] Infinity Dungeon Tileset by VertWrangler

Post by aliasmask »

VertWrangler wrote:Any bugs or last minute ideas let me know? I'm Going to pack up what I had finished a while back and release it april-ish. I'm also going to put together some "how tos" for Photoshop and GIMP, as well as release the files I used. Let you guys run with it.
+1

I especially like your unique approach to tile sets.

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booga
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Re: [Map Bits] Infinity Dungeon Tileset by VertWrangler

Post by booga »

VertWrangler wrote:Any bugs or last minute ideas let me know? I'm Going to pack up what I had finished a while back and release it april-ish. I'm also going to put together some "how tos" for Photoshop and GIMP, as well as release the files I used. Let you guys run with it.
+ 1 as well. Good to hear from you, and looking forward to seeing your new stuff in April. Thanks.

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VertWrangler
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Re: [Map Bits] Infinity Dungeon Tileset by VertWrangler

Post by VertWrangler »

New snap to grid set "Clockwork Sewers" example. "Packaging it together, and cleaning up any crap"

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VertWrangler
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Re: [Map Bits] Infinity Dungeon Tileset by VertWrangler

Post by VertWrangler »

New Freeform Caves tile set example (These will not be as snap friendly, as my other sets. Due to the freeform nature of caves, the snap system just didn't work with out things looking griddy)

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VertWrangler
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Re: [Map Bits] Infinity Dungeon Tileset by VertWrangler

Post by VertWrangler »

things I'll be slowly posting.
Infinity Dungeon V3.
Includes updated original plus the new tile sets.

Infinity Dungeon.
Original Photoshop source material file and Photoshop tutorial.
comparable GIMP source material file and GIMP tutorial.

Infinity Inn.
Original Photoshop source material file and Photoshop tutorial.

ClockWork Sewers
Original Photoshop source material file and Photoshop tutorial.

Freeform Caves
Original Photoshop source material file and Photoshop tutorial.
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aliasmask
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Re: [Map Bits] Infinity Dungeon Tileset by VertWrangler

Post by aliasmask »

I look forward to the original source material so I can make my own tweaks to merge well with existing tile sets.

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booga
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Re: [Map Bits] Infinity Dungeon Tileset by VertWrangler

Post by booga »

Very kewl, looking forward to trying those new sets out !!

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Re: [Map Bits] Infinity Dungeon Tileset by VertWrangler

Post by RPTroll »

Here's the thread about creating artpacks.

http://forums.rptools.net/viewtopic.php?f=8&t=12096

Let me know if you want to go down this route so folks can download them directly from within MapTool. The only caveat is that all the artwork must be original.
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