[Map Bits] Infinity Dungeon Tileset by VertWrangler

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Timberjaw
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Re: [Map Bits] Infinity Dungeon Tileset by VertWrangler

Post by Timberjaw »

Very nice work. I can already see this being a huge timesaver. 15 minutes to build this:

http://i.imgur.com/glEmY.jpg

Instead of 2 hours of painstaking tile work or Photoshop.

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booga
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Re: [Map Bits] Infinity Dungeon Tileset by VertWrangler

Post by booga »

I concur,

this is awseome !! Thank you so much for sharing this jewel. And please send more !!

What I'd like to see :

-- a cave system
-- a modern indoor set
-- a scifi indoor set.

dorpond
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Re: [Map Bits] Infinity Dungeon Tileset by VertWrangler

Post by dorpond »

Great stuff!

Let me know when you want to make this art pack available within Maptool. I am the guy that will get it there.

it will provide you great exposure to users all around the world!
How to use my bundled artwork (MT1.3B60+): http://forums.rptools.net/viewtopic.php?f=8&t=11759

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nolgroth
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Re: [Map Bits] Infinity Dungeon Tileset by VertWrangler

Post by nolgroth »

Looking forward to playing with this. Thank you.


zgrose
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Re: [Map Bits] Infinity Dungeon Tileset by VertWrangler

Post by zgrose »

"Plain" floors would be handy. Possibly some with shadows on 1-4 sides so that if we mask over a wall (say with some BAM) we can cover some or all of the shadows from nearby walls.

Very cool set though.

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Oryan77
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Re: [Map Bits] Infinity Dungeon Tileset by VertWrangler

Post by Oryan77 »

Hey, did you happen to post up the 3.0 version of this anywhere? Or is it still in production?

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booga
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Re: [Map Bits] Infinity Dungeon Tileset by VertWrangler

Post by booga »

I sure hope so :) These I already amazing, I crave for more !

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aliasmask
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Re: [Map Bits] Infinity Dungeon Tileset by VertWrangler

Post by aliasmask »

*bump*

I concur. I would love to see 3.0 out. In the meantime, I'm going to try and build my own transitions to merge two rooms in to a larger room.

Archeic
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Re: [Map Bits] Infinity Dungeon Tileset by VertWrangler

Post by Archeic »

I love these! One suggestion for versatility.

States.

I have found that If I make small square states of different colors, I can make them transparent.

Adding that state to a tile makes the whole tile a different color!

In this manner, you can give a different feel to your white snap tiles while wasting virtually no space.

doctorgalactic
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Re: [Map Bits] Infinity Dungeon Tileset by VertWrangler

Post by doctorgalactic »

I'm new to the forum and completely new to mapping, but I created this account just to post on this thread to tell you that these tiles are amazing. I'm taking my wife and kids along with some friends through the Keep on the Shadowfell soon (D&D 4E), and I was able to accomplish these maps in about a day and a half. Keep in mind that includes the learning curve for MapTool, tiling, drawing, sight blocking, lighting, and decorating, but I think you get the idea. Keep up the great work, can't wait for more!

http://i.imgur.com/ZgHxv.jpg

http://i.imgur.com/11lLD.jpg

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booga
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Re: [Map Bits] Infinity Dungeon Tileset by VertWrangler

Post by booga »

doctorgalactic wrote:I'm new to the forum and completely new to mapping, but I created this account just to post on this thread to tell you that these tiles are amazing. I'm taking my wife and kids along with some friends through the Keep on the Shadowfell soon (D&D 4E), and I was able to accomplish these maps in about a day and a half. Keep in mind that includes the learning curve for MapTool, tiling, drawing, sight blocking, lighting, and decorating, but I think you get the idea. Keep up the great work, can't wait for more!

http://i.imgur.com/ZgHxv.jpg

http://i.imgur.com/11lLD.jpg
Good job, these look good ! And thanks for taking the time to post these pictures.

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Cherno
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Re: [Map Bits] Infinity Dungeon Tileset by VertWrangler

Post by Cherno »

I'd like to say that this is really a great resource , very easy to make awesome looking dungeons with it! All it needs now is a sticky ;)

Also, it's a shame that the nice walls are not visible when VBL is used :)

Edit: Just noticed that hte 2x5 and 2x4 hall tiles have a tiny bit too much wall showing at one corner :)

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Xaelvaen
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Re: [Map Bits] Infinity Dungeon Tileset by VertWrangler

Post by Xaelvaen »

Just a heartfelt Thank You for a beautiful and robust new design environment.
"An arrogant person considers himself perfect. This is the chief harm of arrogance. It interferes with a person's main task in life - becoming a better person." - Leo Tolstoy

meshon
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Re: [Map Bits] Infinity Dungeon Tileset by VertWrangler

Post by meshon »

This is fantastic! I've been looking for some ways to do different map styles for my Mordheim game and this will make a nice change from the ruined city.

cheers,
Meshon

Edit: Also, just watched the video and I did not know that you can spin objects on the map with shift+mousewheel, so thanks for that bit of awesome!

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