[1.3] FREQ: tokenMoveMap(map, x, y, z)
Posted: Wed Mar 25, 2009 7:58 am
Waaaay back Trevor had worked on a "Token Pouch" which was going to give us some functionality toward moving tokens from one map to another... one thing led to another and this fell by the wayside.
Right now, the only way to move maps is Copy-Cut/Paste. This causes the following issues:
This should preserve the tokenID and allow you to specify exactly where to move the token. As a default, the x,y,z coordinates could be set to 0 or left as they are.
Right now, the only way to move maps is Copy-Cut/Paste. This causes the following issues:
- New Token ID -- Any character sheet frames no longer work on the pasted token as the token ID has changed.
- Token management -- if you Copy/Paste, you get duplicates of tokens that now you need to manage the updates to both, if you Cut/Paste you have the uneasy feeling while the token is gone...
- Placement Issues -- If you Copy-Cut/Paste a Group of tokens, they get pasted onto the map VERY haphazardly. I often have to use the Map Explorer to find some of the tokens.
This should preserve the tokenID and allow you to specify exactly where to move the token. As a default, the x,y,z coordinates could be set to 0 or left as they are.