RPTools.net

Discussion and Support

Skip to content

It is currently Tue Dec 12, 2017 3:11 am 






This topic is locked, you cannot edit posts or make further replies.  [ 3 posts ] 

Previous topic | Next topic 

  Print view

Author Message
User avatar  Offline
Dragon
 
Joined: Mon Apr 12, 2010 1:05 am
Posts: 448
 Post subject: The Legend of Provictus
PostPosted: Wed Jun 16, 2010 5:38 pm 
I have begun this thread for ont of game convos and questions so that they need not be included in the "Look for Games" section.
I can be reached either here....in thread(sometimes)...in maptools working on tokens or maps (most likely to be found here) by pm or by my e-mail (if all the above fail).
Game mechanics questions or plot/character & npc interaction queries may be made here as well if the questions are appropriate (meaning in the "player area" of story information).
This is going to be a real nailbiter of an epic!
I will be lurking.

Peace & Light

_________________
"I drank what?" - Socrates


Top
 Profile  
 
User avatar  Offline
Dragon
 
Joined: Mon Apr 12, 2010 1:05 am
Posts: 448
 Post subject: Re: The Legend of Provictus
PostPosted: Fri Jun 18, 2010 12:59 pm 
So we officially have 3 players now:

cmac.
cmac's friend....not sure of the name yet.
and vizier.

Chosen are (2) Psychotic Aliens:
-Republic Clone Commando
-A'Ann Skinshifer

Also is an npc:
-The Absent-Minded Teenager; Abductee (Timelost Teenanger)

The last player MAY be a Timelost Explorer; Abductee...npc label was The Reluctant Explorer...but the jury is still out on that one.

3 of us will be using skype....1 of will not.

Saturday early-evening is looking like our day and time....more on that soon.

This will mean that the adventure MAY hinge ENTIRELY (eventually) on vizier as he is the only player character;Terran!
Should be interesting to say the least....I will update more as I get it.
I will be lurking.

Peace & Light

_________________
"I drank what?" - Socrates


Top
 Profile  
 
User avatar  Offline
Dragon
 
Joined: Mon Apr 12, 2010 1:05 am
Posts: 448
 Post subject: Re: The Legend of Provictus
PostPosted: Sun Jun 20, 2010 1:59 pm 
Props to cmac....the game was initially designed in GURPS 3e and Snap Shot is no longer a mitigator used in weapon values.
Seems the only true faux-pas being committed....the rest were mainly house rules issues.....thanks you for the heads up.
I will be around later...have errands to run.

Peace & Light

_________________
"I drank what?" - Socrates


Top
 Profile  
 
Display posts from previous:  Sort by  
This topic is locked, you cannot edit posts or make further replies.  [ 3 posts ] 

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:

Who is online

In total there is 1 user online :: 0 registered, 0 hidden and 1 guest (based on users active over the past 5 minutes)
Most users ever online was 243 on Sun Nov 04, 2012 6:14 am

Users browsing this forum: No registered users and 1 guest





Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group

Style based on Andreas08 by Andreas Viklund

Style by Elizabeth Shulman