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The Legend of Provictus

Posted: Wed Jun 16, 2010 6:38 pm
by Eryiedes
I have begun this thread for ont of game convos and questions so that they need not be included in the "Look for Games" section.
I can be reached either here....in thread(sometimes)...in maptools working on tokens or maps (most likely to be found here) by pm or by my e-mail (if all the above fail).
Game mechanics questions or plot/character & npc interaction queries may be made here as well if the questions are appropriate (meaning in the "player area" of story information).
This is going to be a real nailbiter of an epic!
I will be lurking.

Peace & Light

Re: The Legend of Provictus

Posted: Fri Jun 18, 2010 1:59 pm
by Eryiedes
So we officially have 3 players now:

cmac.
cmac's friend....not sure of the name yet.
and vizier.

Chosen are (2) Psychotic Aliens:
-Republic Clone Commando
-A'Ann Skinshifer

Also is an npc:
-The Absent-Minded Teenager; Abductee (Timelost Teenanger)

The last player MAY be a Timelost Explorer; Abductee...npc label was The Reluctant Explorer...but the jury is still out on that one.

3 of us will be using skype....1 of will not.

Saturday early-evening is looking like our day and time....more on that soon.

This will mean that the adventure MAY hinge ENTIRELY (eventually) on vizier as he is the only player character;Terran!
Should be interesting to say the least....I will update more as I get it.
I will be lurking.

Peace & Light

Re: The Legend of Provictus

Posted: Sun Jun 20, 2010 2:59 pm
by Eryiedes
Props to cmac....the game was initially designed in GURPS 3e and Snap Shot is no longer a mitigator used in weapon values.
Seems the only true faux-pas being committed....the rest were mainly house rules issues.....thanks you for the heads up.
I will be around later...have errands to run.

Peace & Light