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Site Admin
 
Joined: Mon Jun 12, 2006 12:20 pm
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 Post subject: Re: Lindsay's Generic Tools (Whisper, Move Tokens, Handouts)
PostPosted: Tue Feb 22, 2011 5:01 pm 
I'd hold off on b84. There are a few bugs in token movement that appear to be quite noxious. Wait for b85.


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Dragon
 
Joined: Sat Nov 15, 2008 2:28 pm
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Location: The City of Roses, Oregon
 Post subject: Re: Lindsay's Generic Tools (Whisper, Move Tokens, Handouts)
PostPosted: Wed May 18, 2011 12:42 am 
A request.
Anyone that reads this and has a little time and can code (I qualify for 2 of the 3) I would really like the teleport pad to be a 2x2 square.
Can anyone help me, please?

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Joined: Fri Mar 20, 2009 4:40 am
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 Post subject: Re: Lindsay's Generic Tools (Whisper, Move Tokens, Handouts)
PostPosted: Wed May 18, 2011 1:05 am 
Follow link in my sig. About teleports. Eats any size. Unless you really want lindsay's teleporter.

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GETTING STARTED WITH MAPTOOLS - TUTORIALS, DOCS, VIDEOS, TOOLS, ETC

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MT Tools: Bag of Tricks: Tools for Maptool, Dungeon Builder I, Dungeon Builder II,onMouseOverEvent and
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Frameworks: Dark Heresy, Rogue Trader, Deathwatch, Black Crusade, Only War, SET Card Game, RoboRally
Wiki: Debugging Tutorial, Speed Up Your Macros, Working With Two CODE Levels, Shortcut Keys, Avoiding Stack Overflow, READ THIS


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Dragon
 
Joined: Sat Nov 15, 2008 2:28 pm
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Location: The City of Roses, Oregon
 Post subject: Re: Lindsay's Generic Tools (Whisper, Move Tokens, Handouts)
PostPosted: Sat May 21, 2011 8:02 pm 
I like this Generic Teleporter because it's drag and drop. Nothing to set up at all.
Drop the pad, click the macro, Players move to the map.

Yours does seem really cool, so no offense intended.

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 Post subject: Re: Lindsay's Generic Tools (Whisper, Move Tokens, Handouts)
PostPosted: Sun May 22, 2011 6:35 am 
None taken. ive used lindsays teleporter à lot myself. Both have their own merits. It's more that what you required in your post is a merit my teleporters have. Though the ease of setup is indeed Lindsay's feat. Choices... ;)

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GETTING STARTED WITH MAPTOOLS - TUTORIALS, DOCS, VIDEOS, TOOLS, ETC

My stuff
Excel Tools: Table and Light editors
MT Tools: Bag of Tricks: Tools for Maptool, Dungeon Builder I, Dungeon Builder II,onMouseOverEvent and
DPI.
Frameworks: Dark Heresy, Rogue Trader, Deathwatch, Black Crusade, Only War, SET Card Game, RoboRally
Wiki: Debugging Tutorial, Speed Up Your Macros, Working With Two CODE Levels, Shortcut Keys, Avoiding Stack Overflow, READ THIS


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Dragon
 
Joined: Sat Nov 15, 2008 2:28 pm
Posts: 820
Location: The City of Roses, Oregon
 Post subject: Re: Lindsay's Generic Tools (Whisper, Move Tokens, Handouts)
PostPosted: Sun May 22, 2011 1:03 pm 
Yep, stupid choices.

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 Post subject: Re: Lindsay's Generic Tools (Whisper, Move Tokens, Handouts)
PostPosted: Tue May 24, 2011 4:29 am 
PinkRose wrote:
Yep, stupid choices.


well I've made it easier for you. I've rewritten the whole drop-in, its now fully automated. To use the teleports drop one Pad (with the same number) on each map, run the initialize macro once and player can now move their tokens between the two maps whenever they want.

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GETTING STARTED WITH MAPTOOLS - TUTORIALS, DOCS, VIDEOS, TOOLS, ETC

My stuff
Excel Tools: Table and Light editors
MT Tools: Bag of Tricks: Tools for Maptool, Dungeon Builder I, Dungeon Builder II,onMouseOverEvent and
DPI.
Frameworks: Dark Heresy, Rogue Trader, Deathwatch, Black Crusade, Only War, SET Card Game, RoboRally
Wiki: Debugging Tutorial, Speed Up Your Macros, Working With Two CODE Levels, Shortcut Keys, Avoiding Stack Overflow, READ THIS


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Dragon
 
Joined: Sat Nov 15, 2008 2:28 pm
Posts: 820
Location: The City of Roses, Oregon
 Post subject: Re: Lindsay's Generic Tools (Whisper, Move Tokens, Handouts)
PostPosted: Tue May 24, 2011 4:54 am 
Well thank you very much.
I really appreciate it.

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 Post subject: Re: Lindsay's Generic Tools (Whisper, Move Tokens, Handouts)
PostPosted: Tue May 24, 2011 5:10 am 
...and your still not gonna use it... :D. Nah don't feel obliged, I and others found it a pain too that you had to do so many actions before it worked, especially the need to dive into code. I just never came round to updating the code and while I was working on the 'transparent roofs' anyway I thought I'll walk the distance and finally make it a full 'drop-in'. I thought I just let you know.

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GETTING STARTED WITH MAPTOOLS - TUTORIALS, DOCS, VIDEOS, TOOLS, ETC

My stuff
Excel Tools: Table and Light editors
MT Tools: Bag of Tricks: Tools for Maptool, Dungeon Builder I, Dungeon Builder II,onMouseOverEvent and
DPI.
Frameworks: Dark Heresy, Rogue Trader, Deathwatch, Black Crusade, Only War, SET Card Game, RoboRally
Wiki: Debugging Tutorial, Speed Up Your Macros, Working With Two CODE Levels, Shortcut Keys, Avoiding Stack Overflow, READ THIS


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Joined: Sat Nov 25, 2006 8:51 pm
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Location: Chicago
 Post subject: Re: Lindsay's Generic Tools (Whisper, Move Tokens, Handouts)
PostPosted: Tue Jul 12, 2011 11:30 am 
Quote:
Ok, call me an idiot, but is there any way to reset/delete entries in the Edit Handout Configurations table. There does not seem to be any way. I created a new Handout table but all the old info remains in that configuration box....


Quote:
The way I would do it is to manually change the property or table.

UPDATE: And now I feel like an idiot for giving out bad info. Lindsay, previously the Handout info was kept on the Lib token in a property Handouts. Now, this is not there nor does the file come with the properties file to upload into a campaign file. So, how does one edit the handouts to remove the three generic handouts? Would it be possible to get a macro that can zero out this property? Thanks!



I'm experiencing these issues as well.

Additionally, how does one change the player list to be players other than the default "Hero 36" and "Eagle 61"?

Cheers!


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Great Wyrm
 
Joined: Fri Mar 28, 2008 11:30 pm
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Location: Layfayette Hill, PA
 Post subject: Re: Lindsay's Generic Tools (Whisper, Move Tokens, Handouts)
PostPosted: Wed Jul 13, 2011 7:20 am 
Handout Access Control
There is a Campaign Macro: Handout Access. Just select a token and run that macro, you will be prompted to select which handouts that token can see.

Handout Sample Message Replacement
Just edit those 3 messages and make them say whatever you want. I don't have a delete in place but since you control what handouts are visible to which token, this does not seem to be a serious issue.

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Joined: Sun Jan 13, 2013 11:41 am
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 Post subject: Re: Lindsay's Generic Tools (Whisper, Move Tokens, Handouts)
PostPosted: Wed Jan 01, 2014 1:18 pm 
I can't download from 4shared for some reason. Is there an alternate link for the zip file?


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Giant
 
Joined: Thu Jun 20, 2013 4:04 pm
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Location: NW Indiana
 Post subject: Re: Lindsay's Generic Tools (Whisper, Move Tokens, Handouts)
PostPosted: Sun Jan 19, 2014 11:58 pm 
Same here with 4shared. Is there an alternate download link?


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Joined: Wed Oct 27, 2010 3:31 pm
Posts: 28
Location: Minneapolis, MN
 Post subject: Re: Lindsay's Generic Tools (Whisper, Move Tokens, Handouts)
PostPosted: Thu Mar 20, 2014 10:28 pm 
Hey guys,

I am not sure if it was just me or what but I would use some caution with downloading this file fromt he 4share site. After I downloaded the file I got all sorts of nasties (adware, maleware, and trojans) installed on my machine and had to spend the next two hours cleaning it all off. All I wanted was a whisper macro without having to dream up the wheel again sheesh.

Not accusing or pointing fingers just putting up a warning.

Adware I noticed: Wizend ad, MyPC Backup
Trojan: TR/Dropper.gen


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Joined: Tue Aug 23, 2011 10:41 am
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 Post subject: Re: Lindsay's Generic Tools (Whisper, Move Tokens, Handouts)
PostPosted: Fri Mar 21, 2014 10:05 am 
This is the version I have, which I can't find any so called ware on. I don't believe I've edited anything within the campaign file, just copied tokens/macros out, but I could be wrong.

Attachment:
MT1.3.61_WhisperHandoutsMapMove01.cmpgn [548.43 KiB]
Downloaded 41 times

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