Thanlis wrote:
Aha, betcha I know what it is (now that I'm sure we're not insane). Here's a block that fails:
Quote:
Drow Ranger (level 20) Level 20 Artillery
Medium fey humanoid (drow) XP 1,600
HP 140; Bloodied 70 Initiative +15
AC 32, Fortitude 32, Reflex 34, Will 31 Perception +17
Speed 7 Darkvision
STANDARD ACTIONS
m Longsword (weapon) • At-Will
Attack: Melee 1 (one creature); +25 vs. AC
Hit: 3d8 + 15 damage.
r Longbow (weapon) • At-Will
Attack: Ranged 10/20 (one creature); +27 vs. AC
Hit: 3d8 + 15 damage, plus 2d6 quarry damage if the target is the
closest enemy.
R Double Attack (weapon) • At-Will
Effect: The drow ranger makes two longbow attacks against the same
target.
Skills Dungeoneering +17, Stealth +20
Str 16 (+13) Dex 20 (+15) Wis 15 (+12)
Con 14 (+12) Int 13 (+11) Cha 12 (+11)
Alignment evil Languages Common, Elven
Equipment 40 arrows, leather armor , longbow , longsword.
Note: "STANDARD ACTIONS" in all caps. When I change that to read "Standard Actions" in mixed case, it works.
hmm, tried that change and still not working with the monsters in my PDF =/
For what it matters, my chat window has output that looks like this
Quote:
Invalid condition in IF(getState(tempCond) == 1) roll option. Statement options (if any): r, if(getState(tempCond) == 1), code Statement Body (first 200 characters): { [r: macroLink(strformat(" ", getStateImage(tempCond, 25)), "Info@Lib:Sheet", "none", json
There's also a big-red-X image icon in there as well