I really like this tool, but one thing I would like to see changed is the way variables are used. I think each tab should have it's own variables to use. That way, given the way the example does things, we can use the variables to populate the stats of an object, and assuming there are different objects with the same types of stats, we'd want each object to have a different value.
Two creatures have a different Dex modifier, for example.
Also, it might be nice to have global variables as well as those non global variables (like all the variables now).
So, in DnD, i could have a seperate variable for each creatures Dex modifier, but use a global variable that would represent the affect of a bard in the party, which all creatures would use and could reference.
Variables.
Moderators: dorpond, Azhrei, giliath