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Giant
 
Joined: Tue Dec 05, 2006 4:41 pm
Posts: 143
 Post subject: DiceTool Splashscreen
PostPosted: Thu Jul 26, 2007 9:18 pm 
I'm on a roll (couldn't resist the pun). How's this look:

Image

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Last edited by mosat on Fri Aug 24, 2007 5:48 pm, edited 1 time in total.

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Dragon
 
Joined: Tue Jan 31, 2006 9:01 pm
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 Post subject:
PostPosted: Thu Jul 26, 2007 10:35 pm 
Sweet :)

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Great Wyrm
 
Joined: Fri Apr 20, 2007 11:12 pm
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 Post subject:
PostPosted: Thu Jul 26, 2007 11:45 pm 
I know who to go to when I finally decide that *I* need a splash screen.


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TheBard
 
Joined: Tue Mar 21, 2006 7:26 pm
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 Post subject:
PostPosted: Fri Jul 27, 2007 8:01 am 
Is it me or is the purple and red not playing well together.

Note, I'm an art/graphics moron so please disregard comment as highly suspect. :-)

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Last edited by RPTroll on Fri Jul 27, 2007 9:53 am, edited 1 time in total.

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Demigod
 
Joined: Sun Feb 25, 2007 11:53 am
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 Post subject:
PostPosted: Fri Jul 27, 2007 9:15 am 
Well, since I loved the last one I figure I can crit this one... ;)

I'm not as crazy about it.

The "Dice" text doesn't seem to fit that well, and the background is a little flat.


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RPTools Founder
 
Joined: Tue Jan 31, 2006 11:10 am
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Location: Austin, TX
 Post subject:
PostPosted: Fri Jul 27, 2007 9:22 am 
I don't have a problem with the purple and red interplay, but I can definitely see Full Bleed's point about the background feeling a little "flat". Token Tool's splashscreen feels like it has a little more to it because of the 3 layers: title, horse and background.

That being said, I still like it and will drop it in a build of DiceTool. Need to add the icon anyway, this gives me double incentive.

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Deity
 
Joined: Fri May 12, 2006 7:56 pm
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Location: Las Cruces, NM
 Post subject:
PostPosted: Fri Jul 27, 2007 10:06 am 
Maybe a slight bumpmap effect applied to the background image would help the flatness. Something like this but done just to the background layer.

Image

That is probably a tad too much.

If it were to be done I would think it should be done before any other effects were applied to the background.

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Giant
 
Joined: Tue Dec 05, 2006 4:41 pm
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 Post subject:
PostPosted: Fri Jul 27, 2007 12:46 pm 
Phergus wrote:
Maybe a slight bumpmap effect applied to the background image would help the flatness. Something like this but done just to the background layer.


I like that, the effect needs to be subtle or the background gets busy and starts to mess with the readability of the nameplate, that's why it is light to start with.

How's this:

Image

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Last edited by mosat on Fri Aug 24, 2007 5:49 pm, edited 1 time in total.

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RPTools Founder
 
Joined: Tue Jan 31, 2006 11:10 am
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 Post subject:
PostPosted: Fri Jul 27, 2007 2:15 pm 
That looks good as well.

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Deity
 
Joined: Fri May 12, 2006 7:56 pm
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 Post subject:
PostPosted: Fri Jul 27, 2007 2:26 pm 
I think it helps without overpowering the nameplate.

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Great Wyrm
 
Joined: Fri Apr 20, 2007 11:12 pm
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 Post subject:
PostPosted: Fri Jul 27, 2007 3:05 pm 
Most recent looks best! Good job.


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Demigod
 
Joined: Sun Feb 25, 2007 11:53 am
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 Post subject:
PostPosted: Fri Jul 27, 2007 4:39 pm 
I think the new one looks better, but I think what you need is some kind of singular iconic object overlay on the left hand side, over the background but under the "Dice" text. It would tie it in better with the Token Tool Splash (Horse) and MapTool Splash (Map Rose.)

I think a hexagon with the kind of shading you put on the horse would probably work.


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Demigod
 
Joined: Sun Jul 01, 2007 12:23 am
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 Post subject:
PostPosted: Fri Jul 27, 2007 5:01 pm 
I like that idea and I think it should be a d12. Why? Because the d12 just doesn't get the kind of love that it should. 8)

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Demigod
 
Joined: Sun Feb 25, 2007 11:53 am
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 Post subject:
PostPosted: Fri Jul 27, 2007 5:13 pm 
RPMiller wrote:
I like that idea and I think it should be a d12. Why? Because the d12 just doesn't get the kind of love that it should. 8)


Heh, a pentagon works too... I love my d12's!

I was just picking a shape that was slightly more universal. WotC shouldn't be allowed to give d20's a bad name. ;)


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Joined: Sun Jul 01, 2007 12:23 am
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 Post subject:
PostPosted: Fri Jul 27, 2007 5:17 pm 
Full Bleed wrote:
WotC shouldn't be allowed to give d20's a bad name. ;)

WotC shouldn't be allowed period. :wink: :lol:

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