Property Structure for Handouts
Code: Select all
{
"table": "Handouts",
"template": {
"rowID": 1, <integer reference to row in table>
"picklistKey": "Shows in Selector", <text with no commas or semicolons>
"title": "Displayed in Dialog", <rich text, can be html>
"font": "Times New Roman", <PC/Mac common browser font list>
"fontsize": 12, <size in points>
"imgDisplay": 0, <0=no image, 1=image then text, 2=text then image>
"bgImageID": 0, <integer reference to row in table>
"bgDisplay": 0, <0=no background, 1=tiled, 2=fixed centered>
"access": [""] <json array of token names>
},
"handouts": [
{
"rowID": 1,
"picklistKey": "A test",
"title": "Displayed in Dialog",
"font": "Times New Roman",
"fontsize": 16,
"imgDisplay": 0,
"bgImageID": 100,
"bgDisplay": 1,
"access": [
"Colodra",
"Cacyn"
]
}
]
}
Here the GM specifies the various database elements of the handouts.
Handout Access:
Granting access to specific handouts
Sample Handout:
This is a sample handout dialog that the players would see.
Sample Handouts Table:
Here you enter the text and images of your handouts. The table name can be changed for added player security.