The following update to the 'Pathfinder' Property set will fix this. It also hides AC from Non-Owners (an undesirable result, because people Metagame and try to figure out if they can jump around things). It also adds the 'IsBloodied' Property which simply lists Yes/No if the token is considered bloodied.
How to Install: Open Campaign Properties (Edit > Campaign Properties), click Pathfinder, Select All Text and replace with the below code.
Code: Select all
Private:" ; "
PrivateJSON:{}
Race:{"name":"","family":"","type":"","subtype":[],"notes":""}
SizeM:0
Level:1
Levels:TurnLevel=0 ; ECL=Level ;
*@HP:0
*@HPmax:[R: max( Level, ( 1 + (ConB * Level) ) )]
*@HPtemp:0
*@HPNonLethalDMG:0
BAB:0
*#Reach:5
MiscATK:0
MiscDMG:0
---| Daily Uses |---
ChannelEnergy:0
HealingSurges:0
Daily:ChannelEnergy=0 ; HealingSurges=0 ; NegativeLevels=0 ;
---| Informational Text |---
InitMod:0
*@Movement (Mov):30
Speed:{"base" : 30,"climb" : 0,"swim" : 0,"burrow" : 0,"fly" : 0,"flymaneuver" : 0,"encumbered" : 0,"special" : ""}
SpeedMod:{"base" : 0,"climb" : 0,"swim" : 0,"burrow" : 0,"fly" : 0,"flymaneuver" : 0,"encumbered" : 0,"special" : ""}
*Elevation (Elv)
*@AC (AC/TH/FF/CMD/CMDFF)
*IsBloodied (Is Bloodied):[r:if(HP/HPmax < 0.5, "Yes", "No")]
ArmorClass:Armor=0 ; ArmorMod=0 ; Shield=0 ; ShieldMod=0 ; ArmorACP=0 ; ShieldACP=0 ; MaxDex=50 ; Natural=0 ; NaturalMod=0 ; Deflection=0 ; Dodge=0 ; ACMod=0 ; Description= ;
*#SpecialATK:NA
*#SpecialQual:NA
*#DR
DRER:{"Damage Reduction":{"All":0,"Adamantine":0,"ColdIron":0,"Epic":0,"Magic":0,"Silver":0,"Bludgeoning":0,"Piercing":0,"Slashing":0,"Chaos":0,"Evil":0,"Good":0,"Law":0,"Note":""},"Energy Resistance":{"Acid":0,"Cold":0,"Electricity":0,"Fire":0,"Sonic":0,"Note":""}}
DRERMod:{"DR_All":0,"DR_Adamantine":0,"DR_ColdIron":0,"DR_Epic":0,"DR_Magic":0,"DR_Silver":0,"DR_Bludgeoning":0,"DR_Piercing":0,"DR_Slashing":0,"DR_Chaos":0,"DR_Evil":0,"DR_Good":0,"DR_Law":0,"ER_Acid":0,"ER_Cold":0,"ER_Electricity":0,"ER_Fire":0,"ER_Sonic":0}
BonusTypedItems:{}
ItemSlots:{}
---| Stats/Saves |---
Strength (Str):10
StrMod:0
Dexterity (Dex):10
DexMod:0
Constitution (Con):10
ConMod:0
Intelligence (Int):10
IntMod:0
Wisdom (Wis):10
WisMod:0
Charisma (Cha):10
ChaMod:0
StatCheckMod:{"StrengthCheckMod":0,"DexterityCheckMod":0,"ConstitutionCheckMod":0,"IntelligenceCheckMod":0,"WisdomCheckMod":0,"CharismaCheckMod":0}
*@AllStats (Str,Dex,Con,Int,Wis,Cha):[R: Strength+StrMod],[R:Dexterity+DexMod],[R:Constitution+ConMod],[R:Intelligence+IntMod],[R:Wisdom+WisMod],[R:Charisma+ChaMod]
Fort:0
FortBonus:0
Reflex:0
ReflexBonus:0
Will:0
WillBonus:0
*@AllSaves (Fortitude, Reflex, Will):[R:Fort+ConB+FortBonus], [R:Reflex+DexB+ReflexBonus], [R:Will+WisB+WillBonus]
*@SaveMisc
---| Skills and Feats |---
SkillsJ:[{"name":"Acrobatics","rank":0,"classskill":0,"racialmod":0,"synergy":0,"feats":0,"equip":0,"misc":0,"notes":""},{"name":"Appraise","rank":0,"classskill":0,"racialmod":0,"synergy":0,"feats":0,"equip":0,"misc":0,"notes":""},{"name":"Bluff","rank":0,"classskill":0,"racialmod":0,"synergy":0,"feats":0,"equip":0,"misc":0,"notes":""},{"name":"Climb","rank":0,"classskill":0,"racialmod":0,"synergy":0,"feats":0,"equip":0,"misc":0,"notes":""},{"name":"Craft","subcat":"99","rank":0,"classskill":0,"racialmod":0,"synergy":0,"feats":0,"equip":0,"misc":0,"notes":""},{"name":"Diplomacy","rank":0,"classskill":0,"racialmod":0,"synergy":0,"feats":0,"equip":0,"misc":0,"notes":""},{"name":"Disable Device","rank":0,"classskill":0,"racialmod":0,"synergy":0,"feats":0,"equip":0,"misc":0,"notes":""},{"name":"Disguise","rank":0,"classskill":0,"racialmod":0,"synergy":0,"feats":0,"equip":0,"misc":0,"notes":""},{"name":"Escape Artist","rank":0,"classskill":0,"racialmod":0,"synergy":0,"feats":0,"equip":0,"misc":0,"notes":""},{"name":"Fly","rank":0,"classskill":0,"racialmod":0,"synergy":0,"feats":0,"equip":0,"misc":0,"notes":""},{"name":"Handle Animal","rank":0,"classskill":0,"racialmod":0,"synergy":0,"feats":0,"equip":0,"misc":0,"notes":""},{"name":"Heal","rank":0,"classskill":0,"racialmod":0,"synergy":0,"feats":0,"equip":0,"misc":0,"notes":""},{"name":"Intimidate","rank":0,"classskill":0,"racialmod":0,"synergy":0,"feats":0,"equip":0,"misc":0,"notes":""},{"name":"Knowledge","subcat":"99","rank":0,"classskill":0,"racialmod":0,"synergy":0,"feats":0,"equip":0,"misc":0,"notes":""},{"name":"Linguistics","rank":0,"classskill":0,"racialmod":0,"synergy":0,"feats":0,"equip":0,"misc":0,"notes":""},{"name":"Perception","rank":0,"classskill":0,"racialmod":0,"synergy":0,"feats":0,"equip":0,"misc":0,"notes":""},{"name":"Perform","subcat":"99","rank":0,"classskill":0,"racialmod":0,"synergy":0,"feats":0,"equip":0,"misc":0,"notes":""},{"name":"Profession","subcat":"99","rank":0,"classskill":0,"racialmod":0,"synergy":0,"feats":0,"equip":0,"misc":0,"notes":""},{"name":"Ride","rank":0,"classskill":0,"racialmod":0,"synergy":0,"feats":0,"equip":0,"misc":0,"notes":""},{"name":"Sense Motive","rank":0,"classskill":0,"racialmod":0,"synergy":0,"feats":0,"equip":0,"misc":0,"notes":""},{"name":"Sleight of Hand","rank":0,"classskill":0,"racialmod":0,"synergy":0,"feats":0,"equip":0,"misc":0,"notes":""},{"name":"Spellcraft","rank":0,"classskill":0,"racialmod":0,"synergy":0,"feats":0,"equip":0,"misc":0,"notes":""},{"name":"Stealth","rank":0,"classskill":0,"racialmod":0,"synergy":0,"feats":0,"equip":0,"misc":0,"notes":""},{"name":"Survival","rank":0,"classskill":0,"racialmod":0,"synergy":0,"feats":0,"equip":0,"misc":0,"notes":""},{"name":"Swim","rank":0,"classskill":0,"racialmod":0,"synergy":0,"feats":0,"equip":0,"misc":0,"notes":""},{"name":"Use Magic Device","rank":0,"classskill":0,"racialmod":0,"synergy":0,"feats":0,"equip":0,"misc":0,"notes":""}]
Skills:Acrobatics=0 ; Appraise=0 ; Bluff=0 ; Climb=0 ; Diplomacy=0 ; DisableDevice=0 ; Disguise=0 ; EscapeArtist=0 ; Fly=0 ; HandleAnimal=0 ; Heal=0 ; Intimidate=0 ; KnowledgeArcana=0 ; KnowledgeDungeoneering=0 ; KnowledgeEngineering=0 ; KnowledgeGeography=0 ; KnowledgeHistory=0 ; KnowledgeLocal=0 ; KnowledgeNature=0 ; KnowledgeNobility=0 ; KnowledgePlanes=0 ; KnowledgeReligion=0 ; Linguistics=0 ; Perception=0 ; Perform=0 ; Ride=0 ; SenseMotive=0 ; SleightOfHand=0 ; Spellcraft=0 ; Stealth=0 ; Survival=0 ; Swim=0 ; UseMagicDevice=0 ;
SkillStat:Acrobatics=DexB ; Appraise=IntB ; Bluff=ChaB ; Climb=StrB ; Diplomacy=ChaB ; DisableDevice=DexB ; Disguise=ChaB ; EscapeArtist=DexB ; Fly=DexB ; HandleAnimal=ChaB ; Heal=WisB ; Intimidate=ChaB ; KnowledgeArcana=IntB ; KnowledgeDungeoneering=IntB ; KnowledgeEngineering=IntB ; KnowledgeGeography=IntB ; KnowledgeHistory=IntB ; KnowledgeLocal=IntB ; KnowledgeNature=IntB ; KnowledgeNobility=IntB ; KnowledgePlanes=IntB ; KnowledgeReligion=IntB ; Linguistics=IntB ; Perception=WisB ; Perform=ChaB ; Ride=DexB ; SenseMotive=WisB ; SleightOfHand=DexB ; Spellcraft=IntB ; Stealth=DexB ; Survival=WisB ; Swim=StrB ; UseMagicDevice=ChaB ;
SkillArmor:Acrobatics=1 ; Appraise=0 ; Bluff=0 ; Climb=1 ; Diplomacy=0 ; DisableDevice=0 ; Disguise=0 ; EscapeArtist=1 ; Fly=1 ; HandleAnimal=0 ; Heal=0 ; Intimidate=0 ; KnowledgeArcana=0 ; KnowledgeDungeoneering=0 ; KnowledgeEngineering=0 ; KnowledgeGeography=0 ; KnowledgeHistory=0 ; KnowledgeLocal=0 ; KnowledgeNature=0 ; KnowledgeNobility=0 ; KnowledgePlanes=0 ; KnowledgeReligion=0 ; Linguistics=0 ; Perception=0 ; Perform=0 ; Ride=0 ; SenseMotive=0 ; SleightOfHand=1 ; Spellcraft=0 ; Stealth=1 ; Survival=0 ; Swim=1 ; UseMagicDevice=0 ;
ArmorCheckPenalty:0
SkillMisc:0
Feats:ImprovedInitiative=0 ; AgileManeuvers=0 ; ImprovedBullRush=0 ; ImprovedDisarm=0 ; ImprovedGrapple=0 ; ImprovedOverrun=0 ; ImprovedSunder=0 ; ImprovedTrip=0 ; PointBlankShot=0 ; TwoWeaponFighting=0 ; ImprovedTwoWeaponFighting=0 ; GreaterTwoWeaponFighting=0 ; MultiAttack=0 ; WeaponFinesse=0 ; UncannyDodge=0 ; ImprovedTurning=0 ;
---| Weapons |---
Weapon0:Name=Slam ; Primary=1 ; Quantity=1 ; Manufactured=0 ; AtkBonus=0 ; CritMult=2 ; CritRange=20 ; Damage=1d4 ; DmgMax=4 ; DmgExtra=0d6 ; DmgExtraCrit=0d10 ; DmgExtraName= ; DmgBonusCap=50 ; TwoHanded=0 ; Finesse=0 ; OHLight=0 ; Ranged=0 ;
Weapon1:Name=NA ; Primary=0 ; Quantity=1 ; Manufactured=0 ; AtkBonus=0 ; CritMult=2 ; CritRange=20 ; Damage=1d4 ; DmgMax=4 ; DmgExtra=0d6 ; DmgExtraCrit=0d10 ; DmgExtraName= ; DmgBonusCap=50 ; TwoHanded=0 ; Finesse=0 ; OHLight=0 ; Ranged=0 ;
Weapon2:Name=NA ; Primary=0 ; Quantity=1 ; Manufactured=0 ; AtkBonus=0 ; CritMult=2 ; CritRange=20 ; Damage=1d4 ; DmgMax=4 ; DmgExtra=0d6 ; DmgExtraCrit=0d10 ; DmgExtraName= ; DmgBonusCap=50 ; TwoHanded=0 ; Finesse=0 ; OHLight=0 ; Ranged=0 ;
Weapon3:Name=NA ; Primary=0 ; Quantity=1 ; Manufactured=0 ; AtkBonus=0 ; CritMult=2 ; CritRange=20 ; Damage=1d4 ; DmgMax=4 ; DmgExtra=0d6 ; DmgExtraCrit=0d10 ; DmgExtraName= ; DmgBonusCap=50 ; TwoHanded=0 ; Finesse=0 ; OHLight=0 ; Ranged=0 ;
Weapon4:Name=NA ; Primary=0 ; Quantity=1 ; Manufactured=0 ; AtkBonus=0 ; CritMult=2 ; CritRange=20 ; Damage=1d4 ; DmgMax=4 ; DmgExtra=0d6 ; DmgExtraCrit=0d10 ; DmgExtraName= ; DmgBonusCap=50 ; TwoHanded=0 ; Finesse=0 ; OHLight=0 ; Ranged=0 ;
Weapon5:Name=NA ; Primary=0 ; Quantity=1 ; Manufactured=0 ; AtkBonus=0 ; CritMult=2 ; CritRange=20 ; Damage=1d4 ; DmgMax=4 ; DmgExtra=0d6 ; DmgExtraCrit=0d10 ; DmgExtraName= ; DmgBonusCap=50 ; TwoHanded=0 ; Finesse=0 ; OHLight=0 ; Ranged=0 ;
Weapon6:Name=NA ; Primary=0 ; Quantity=1 ; Manufactured=0 ; AtkBonus=0 ; CritMult=2 ; CritRange=20 ; Damage=1d4 ; DmgMax=4 ; DmgExtra=0d6 ; DmgExtraCrit=0d10 ; DmgExtraName= ; DmgBonusCap=50 ; TwoHanded=0 ; Finesse=0 ; OHLight=0 ; Ranged=0 ;
Weapon7:Name=NA ; Primary=0 ; Quantity=1 ; Manufactured=0 ; AtkBonus=0 ; CritMult=2 ; CritRange=20 ; Damage=1d4 ; DmgMax=4 ; DmgExtra=0d6 ; DmgExtraCrit=0d10 ; DmgExtraName= ; DmgBonusCap=50 ; TwoHanded=0 ; Finesse=0 ; OHLight=0 ; Ranged=0 ;
Weapon8:Name=Touch ; Primary=1 ; Quantity=1 ; Manufactured=0 ; AtkBonus=0 ; CritMult=2 ; CritRange=20 ; Damage=0d1 ; DmgMax=0 ; DmgExtra=0d6 ; DmgExtraCrit=0d10 ; DmgExtraName= ; DmgBonusCap=0 ; TwoHanded=0 ; Finesse=1 ; OHLight=2 ; Ranged=0 ;
Weapon9:Name=Ranged Touch ; Primary=1 ; Quantity=1 ; Manufactured=0 ; AtkBonus=0 ; CritMult=2 ; CritRange=20 ; Damage=0d1 ; DmgMax=0 ; DmgExtra=0d6 ; DmgExtraCrit=0d10 ; DmgExtraName= ; DmgBonusCap=0 ; TwoHanded=0 ; Finesse=0 ; OHLight=2 ; Ranged=1 ;
HelpWeaponProperty:Primary=0-NotInUse 1-Primary 2-Secondary ; Quantity= # natural attacks ; Manufactured= 0-Natural 1-Manufactured (for multi attack if BAB>5) ; AtkBonus= Magic/Masterwork/Feat ; CritRange= Lower end 19-20 is 19 ; DmgExtra= 1d6 (EX from flaming) set to 0d6 for none ; DmgExtraCrit= 1d10 (EX burst) set to 0d10 for none; DmgExtraName= Fire / Cold / Acid / etc. ; DmgBonusCap=0-No STR Bonus, >0 - Cap to STR bonus (STR Bow) ; TwoHanded=0-One Handed, 1-Two Handed ; Finesse=0-Not Finessable, 1-Finessable ; OHLight=0-Offhand heavy, 1-Offhand Light, 2-Not Multi-attack
---| Calculated |---
StrB:[R: floor((Strength+StrMod-10)/2)]
Str2hB:[R: floor(floor((Strength+StrMod-10)/2)+(max(0,floor((Strength+StrMod-10)/4))))]
StrSecB:[R: floor((Strength+StrMod-10)/4)]
DexB:[R: floor((Dexterity+DexMod-10)/2)]
ConB:[R: floor((Constitution+ConMod-10)/2)]
IntB:[R: floor((Intelligence+IntMod-10)/2)]
WisB:[R: floor((Wisdom+WisMod-10)/2)]
ChaB:[R: floor((Charisma+ChaMod-10)/2)]
---| Wrathgon |---
CasterInfo:{}
CasterBackup:{}
SAGroup:{}
---| Wrathgon And Plothos |---
SpecAbils:{}
SACats
---| Plothos |---
SAGroups:{}
AMSL:0
BMSL:0
BGMSL:0
CMSL:0
DMSL:0
PMSL:0
RMSL:0
SMSL:0
WMSL:0
ACL:0
BCL:0
BGCL:0
CCL:0
DCL:0
PCL:0
RCL:0
SCL:0
WCL:0
APL:0
BpL:0
BGPL:0
CPL:0
DPL:0
PPL:0
RPL:0
SPL:0
WPL:0
IsCaster:0
FirstDomain:(None)
SecondDomain:(None)
Cleric_Good_or_Evil:Good
SchoolSpec:(None)
ProhibSchool1:(None)
ProhibSchool2:(None)
ObjectBond:0
Bloodline:(None)
|--- Assassin ---|
AssassinSPD:1=0;2=0;3=0;4=0
AssassinSpellsLeft:1=0;2=0;3=0;4=0
Assassin1:(None)
Assassin2:(None)
Assassin3:(None)
Assassin4:(None)
|--- Bard ---|
BardSPD:0=0;1=0;2=0;3=0;4=0;5=0;6=0
BardSpellsLeft:0=0;1=0;2=0;3=0;4=0;5=0;6=0
Bard0:(None)
Bard1:(None)
Bard2:(None)
Bard3:(None)
Bard4:(None)
Bard5:(None)
Bard6:(None)
|--- Blackguard ---|
BlackguardSPD:1=0;2=0;3=0;4=0
BlackguardSpellsLeft:1=0;2=0;3=0;4=0
BlackguardPrep:1=(None);2=(None);3=(None);4=(None)
Blackguard1:(None)
Blackguard2:(None)
Blackguard3:(None)
Blackguard4:(None)
|--- Cleric ---|
ClericSPD:0=0;1=0;2=0;3=0;4=0;5=0;6=0;7=0;8=0;9=0
ClericSpellsLeft:0=0;1=0;2=0;3=0;4=0;5=0;6=0;7=0;8=0;9=0
ClericDomsPD:0=0;1=0;2=0;3=0;4=0;5=0;6=0;7=0;8=0;9=0
ClericDomsLeft:0=0;1=0;2=0;3=0;4=0;5=0;6=0;7=0;8=0;9=0
ClericDomainPowers:(None)
ClericPrep:0=(None);1=(None);2=(None);3=(None);4=(None);5=(None);6=(None);7=(None);8=(None);9=(None);
Cleric0:(None)
Cleric1:(None)
Domain1:(None)
Domain1Prepped:(None)
Cleric2:(None)
Domain2:(None)
Domain2Prepped:(None)
Cleric3:(None)
Domain3:(None)
Domain3Prepped:(None)
Cleric4:(None)
Domain4:(None)
Domain4Prepped:(None)
Cleric5:(None)
Domain5:(None)
Domain5Prepped:(None)
Cleric6:(None)
Domain6:(None)
Domain6Prepped:(None)
Cleric7:(None)
Domain7:(None)
Domain7Prepped:(None)
Cleric8:(None)
Domain8:(None)
Domain8Prepped:(None)
Cleric9:(None)
Domain9:(None)
Domain9Prepped:(None)
|--- Druid ---|
DruidSPD:0=0;1=0;2=0;3=0;4=0;5=0;6=0;7=0;8=0;9=0
DruidSpellsLeft:0=0;1=0;2=0;3=0;4=0;5=0;6=0;7=0;8=0;9=0
DruidPrep:0=(None);1=(None);2=(None);3=(None);4=(None);5=(None);6=(None);7=(None);8=(None);9=(None);
Druid0:(None)
Druid1:(None)
Druid2:(None)
Druid3:(None)
Druid4:(None)
Druid5:(None)
Druid6:(None)
Druid7:(None)
Druid8:(None)
Druid9:(None)
|--- Paladin ---|
PaladinSPD:1=0;2=0;3=0;4=0
PaladinSpellsLeft:1=0;2=0;3=0;4=0
PaladinPrep:1=(None);2=(None);3=(None);4=(None)
Paladin1:(None)
Paladin2:(None)
Paladin3:(None)
Paladin4:(None)
|--- Ranger ---|
RangerSPD:1=0;2=0;3=0;4=0
RangerSpellsLeft:1=0;2=0;3=0;4=0
RangerPrep:1=(None);2=(None);3=(None);4=(None)
Ranger1:(None)
Ranger2:(None)
Ranger3:(None)
Ranger4:(None)
|--- Sorceror ---|
SorcererSPD:0=0;1=0;2=0;3=0;4=0;5=0;6=0;7=0;8=0;9=0
SorcererSpellsLeft:0=0;1=0;2=0;3=0;4=0;5=0;6=0;7=0;8=0;9=0;
Sorcerer0:(None)
Sorcerer1:(None)
Sorcerer2:(None)
Sorcerer3:(None)
Sorcerer4:(None)
Sorcerer5:(None)
Sorcerer6:(None)
Sorcerer7:(None)
Sorcerer8:(None)
Sorcerer9:(None)
BloodlinePowers:(None)
|--- Wizard ---|
WizardSPD:0=0;1=0;2=0;3=0;4=0;5=0;6=0;7=0;8=0;9=0
WizardSpellsLeft:0=0;1=0;2=0;3=0;4=0;5=0;6=0;7=0;8=0;9=0
WizardSpecsPD:0=0;1=0;2=0;3=0;4=0;5=0;6=0;7=0;8=0;9=0
WizardSpecsLeft:0=0;1=0;2=0;3=0;4=0;5=0;6=0;7=0;8=0;9=0
WizardBondPD:0
WizardBondLeft:0
WizardPowers:(None)
WizardPrep:0=(None);1=(None);2=(None);3=(None);4=(None);5=(None);6=(None);7=(None);8=(None);9=(None);
Wizard0:(None)
Wizard1:(None)
Wizard2:(None)
Wizard3:(None)
Wizard4:(None)
Wizard5:(None)
Wizard6:(None)
Wizard7:(None)
Wizard8:(None)
Wizard9:(None)
|--- Template ---|
Template