Used this FW in my game last night. The only problem I experienced is that now every roll that uses the flagSecret mechanism sends the info twice to the GM. So I get double the skill checks, double the attacks and saves...
Ok I think I have this one licked. Going to test a bit before releasing again!
For the short term, just put this in the Lib:GlobalsSRDPF PlayersGM
field if there is no entry in it:
: Ok tested my new-new changes with 3 PCs, one hosting the server, one always a Player, one alternating between Player and GM. Updates and outputs occurred as desired. If I get time I will add in another requested tweak then release r03.