When I start to cast Cure light wounds spell it says the following:
Variable Value
spellcast 0
spellrange 2
dice 1d6
totalRoll 5
energy None
This is confusing to me.. since first it's 1d8+1 per caster lvl. Then after I click ok on this then I can only choose weird things like Teleportpad, Timer and Variant as targets (even if I have two other PC's just next to him. Well then I choose teleportpad and after that I get messageboxes that asks meto fill in value for spellcraftOutput,spellResistOutput, spellConcentrationOutput,spellFailureOutput. Once I have done that then I get a summary box that I can click ok on and then the spell is cast. Very long en tedious way to cast a spell, and then also forced to cast on a target that is not the actual target of my healing.
The message in chat is then the following:
Zebulon casts Cure Light Wounds Spellcraft DC to ID: 20 Save DC: None Targets: TeleportPad The spell does 5 points of None Spell Resistance roll: 19 Concentration roll: 11 Spell Failure Roll: 52
Totally weird if you ask me... no clue what's causing this.
/thrilled
Wrong number on the Cure Light Wounds.
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- lmarkus001
- Great Wyrm
- Posts: 1867
- Joined: Sat Mar 29, 2008 12:30 am
- Location: Layfayette Hill, PA
Re: Wrong number on the Cure Light Wounds.
This looks like something from Wrathgon's Spell manager. I would ask him!
Re: Wrong number on the Cure Light Wounds.
I think you are right... I am not to impressed with the wrathgon tbh. I hope plotos updates his so it adds the rolls as well when you cast a spell.
/T
/T
Re: Wrong number on the Cure Light Wounds.
Heh. I just keep talking about how fantastic Alias's will be when he gets his done... I'm hoping that provides a lot of motivation for him.