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Discussion regarding lmarkus001's framework only. Other posts deleted without notice! :)



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 Post subject: Re: 91.08 Pathfinder + D&D3.5 Framework NEW!
PostPosted: Sun Aug 20, 2017 11:14 am 
Kharnacier wrote:
It's me, again :P Don't hesitate to tell me if I'm getting annoying/too much asking :)
I noticed 2 problems in the Wrathgon spell macro:
1) No description for Cure Minor Wound (it's missing in the spell library too).
2) 0-spell number doesn't decrease when you cast one of them (it works fine with 1-level spells).
Any way to correct these ?

Our group hasn't used the Wrathgon code for quite some time because of all the errors, although I did like the format better with his code. This is the most recent lib.spells3 our group uses which if very similar to Wrathgon including some unpublished stuff I've done to the code.

Code:
LGM Updates (6/12/2015)
Corrected Cleric PF Healing Domain
Added Rogue PF Class
Added Barbarian PF Class

LGM Updates (5/13/2015)
Corrected Wizard Spell lists

LGM Updates (6/19/2013)
* Export/Import corrections

* Enhanced Witch
* Storm Druid

AM Updates (3/29/13)
* Now all spells for others shows X cast Spell (?) where (?) can be clicked to roll spellcraft check. The (?) for owners and gm get to see common rolls used when casting a spell.
* Added variable to spell level boost that only effects spell level and not the number of spells for use with spell report.
* MUST BE USED WITH lib:players (special output) and Lib:libDnD35Pathfinder (skill checks).
* All new UDF functions and onCampaignLoad are in blank group and modified Manager macros are in yellow with width 94 set.
Updated by Ray to include more caster classes and spells. 3-17-14
Updated by Ray to include more spells 12-20-14
* Fixed level up for clerics. Removed spell convert question if already set. 12-20-14
* Fix CI Generate Straight Links to filter bad data (8-11-15)

Current Updates (8-13-15)
* Added Campaign Macros "Cast Spell" and "Special Abils"
* "Cast Spell" no longer errors when spell classes are empty.
* Domain and Spec School bugs fixed when leveling
* Fixed Template Restore. Now it counts spells to find difference in current SPD rather than using original SPD. Allows you to add more spells at higher levels than when the Template was saved.
* Added am.output.basic for better output options. This is a compatibility fix so no outside lib is needed.
* Fixed some ownership issues with skill rolls for spellcraft and updated uglySkillCheck.
* Updated Add Power/Edit input menus to use macro code instead relying properly formated eval statements. This was causing critical errors which resulted in tokens needing to be cleared and funky formatting requirements. Existing "code" will need to be reformatted to [r:] style macro code. I'm not updating the class dependent stuff because of the predefined entries.
* Fixed comma (,) in power name problem.
* (8-18-15) changed macroLink arg from token.name to currentToken(); Frame width is set to 100% so it will be scalable; Change Cast Spell frame back to Cast so only one window opens.
(9-1-15)
* Fixed Local Cheating when there is more than one spell casting class.
* Fixed template restore to include correct remainder of spells when prep casters memorize the same spell more than once.
* Fixed ability score mod when ability changes between levels. Re-calcs on Rest now.
* Fixed formula for calculating SPD so it uses class base for that level + ability adjustment.
* Added spells known per level for Oracle (don't know why this was blank)
(11-11-15) Fixed Rest for CI ability with comma in it.
(11-11-15) Fixed Known list. Wasn't displaying spells not in spell library
(7-30-16)Fix for | occurring in power notes or flavor text. Sub !! temporarily to allow edit of power.


I believe the latest PF/3.5 uses this one up to 9-1-15 and you should be able to replace the existing lib.spells3 with this one.


Lib spells3 8-20-17.rptok [590.18 KiB]
Downloaded 6 times

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 Post subject: Re: 91.08 Pathfinder + D&D3.5 Framework NEW!
PostPosted: Sun Aug 20, 2017 11:22 am 
Cure Minor Wound is a 0-level spell in 3.5? Make sure you're using the correct bookcase item, ie 3.5 spells. If not, you can manually add it as well. I stopped supporting 3.5 stuff and the spell library awhile ago, so no updates coming from me on that. There is an option for 0-level spells to use infinite orisons under the class options in bookcase. Sounds like you may be using the wrong system for your spell manager.

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 Post subject: Re: 91.08 Pathfinder + D&D3.5 Framework NEW!
PostPosted: Tue Aug 22, 2017 7:44 am 
aliasmask wrote:
Cure Minor Wound is a 0-level spell in 3.5? Make sure you're using the correct bookcase item, ie 3.5 spells. If not, you can manually add it as well. I stopped supporting 3.5 stuff and the spell library awhile ago, so no updates coming from me on that. There is an option for 0-level spells to use infinite orisons under the class options in bookcase. Sounds like you may be using the wrong system for your spell manager.

Cure Minor Wound is actually a 0-spell in 3.5. It appears in 0-spell list in Wrath without description (but I'm not sure I didn't tweak it...)
I didn't find any way to set 3.5 in Wrath, neither infinite orisons. I did find them in Plothos manager though. Was that what you meant ? (English isn't my mother tongue :( )
Thx for your time, once again :)


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Joined: Sat Sep 08, 2012 10:05 am
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 Post subject: Re: 91.08 Pathfinder + D&D3.5 Framework NEW!
PostPosted: Fri Aug 25, 2017 10:06 am 
Quote:
Been using this framework on the game I am hosting over discord, I don't use everything but I love the added functionally of it. I have one question tho. Is there a way to let the players adjust their own damage taken with the macro so I don't have to do it?




Quote:
The damage listed in the attack is a link anyone can click on. So, if they select their token and click the link then it will be applied. If the damage needs adjusting like from DR then putting DR on the token will prompt for an option to adjust the damage.


yeah figured that out, was just kind of hoping people can enter it manually themselves since I am not using framework damage but people are actually rolling for it.


Dougal


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 Post subject: Re: 91.08 Pathfinder + D&D3.5 Framework NEW!
PostPosted: Fri Aug 25, 2017 2:04 pm 
There's a macro in the campaign window call HP Change(F5) to manually adjust hp. You can also select the token and hit F5.

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 Post subject: Attack (Frame) and Attack (Dialog) do not remove HP from dam
PostPosted: Tue Aug 29, 2017 6:09 pm 
Hello, I have run into an issue using the Attack (Dialog) Campaign macro.
I Select an NPC Token and click the Attack (Frame) macro button, which brings up the attack frame.
I select the Weapons for the two attacks the NPC gets using the drop down menus.
I select a PC Token and click the Set 1st and Set 2nd buttons.
I click ATTACK, and it SEEMS to work.
However, the PC Token's hit points do not go down by the damage on a successful hit.
I CAN use the HP Change macro button to change the hit points, but I was kind of expecting the Attack (Frame) macro to do it...
Thank you for any help you can provide...

John


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 Post subject: Re: 91.08 Pathfinder + D&D3.5 Framework NEW!
PostPosted: Tue Aug 29, 2017 6:18 pm 
It's complicated to do that given all the possibilities of defense and targets, so the output contains a link that allows you to apply the damage by selecting the token to take damage and clicking the damage link.

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 Post subject: Re: 91.08 Pathfinder + D&D3.5 Framework NEW!
PostPosted: Mon Sep 04, 2017 11:02 pm 
Anyone looked at what it would take to adapt the framework here to Starfinder?


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 Post subject: Re: 91.08 Pathfinder + D&D3.5 Framework NEW!
PostPosted: Tue Sep 05, 2017 5:50 am 
some big brains have already committed themselves to creating a starfinder campaign. I would suggest you ask if you can join in in the creation process!

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 Post subject: Re: 91.08 Pathfinder + D&D3.5 Framework NEW!
PostPosted: Tue Sep 05, 2017 11:31 pm 
wolph42 wrote:
some big brains have already committed themselves to creating a starfinder campaign. I would suggest you ask if you can join in in the creation process!

Oh? Sweet! I looked around for a thread, but couldn't see any mentions of Starfinder. Any chance you could point me in the right direction?


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 Post subject: Re: 91.08 Pathfinder + D&D3.5 Framework NEW!
PostPosted: Wed Sep 06, 2017 1:11 am 
viewtopic.php?f=8&t=27302

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GETTING STARTED WITH MAPTOOLS - TUTORIALS, DOCS, VIDEOS, TOOLS, ETC

My stuff
Excel Tools: Table and Light editors
MT Tools: Bag of Tricks: Tools for Maptool, Dungeon Builder I, Dungeon Builder II,onMouseOverEvent and
DPI.
Frameworks: Dark Heresy, Rogue Trader, Deathwatch, Black Crusade, Only War, SET Card Game, RoboRally
Wiki: Debugging Tutorial, Speed Up Your Macros, Working With Two CODE Levels, Shortcut Keys, Avoiding Stack Overflow, READ THIS


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 Post subject: Re: 91.08 Pathfinder + D&D3.5 Framework NEW!
PostPosted: Sun Sep 24, 2017 9:26 am 
Hello!

At the risk of sounding ignorant, how would you use the Dedicated Skill Check macro to handle the Knowledge skills. The listed approach doesn't work for me. Just says skill not found when I use "Knowledge". Thank you!


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