It's only affects Insight for me. Perception seems to work just fine. I'll have to check the code, but from a quick check it's not saving the Passive Insight total correctly. I'm possibly saving to the wrong property OR I'm not saving it all (possibly clipped on accident when I fixed something and didn't copy & paste perception correctly).Venatius wrote:I can't seem to reproduce Asturia's bug, for whatever reason. Passive insight and perception are both set just fine on my end. However, on a non-bug front, I notice passive perception/insight aren't on the mouseover stat sheet any more. Might want to tweak that. Those are kinda important "at a glance" stats for the GM to know. It's far easier to just briefly mouse over the PCs than check everyone's character sheet individually if you need to know if anyone spots a trap. I'm afraid I don't know exactly what the formatting would be to implement this on my own.
Your question is much easier. In a shocking twist, DNA_PassivePerception & DNA_PassiveInsight holds the values. You can do a simple
Code: Select all
*@DNA_SHOW_Passive(Passive):Per: {DNA_PassivePerception} / Ins: {DNA_PassiveInsight}