One thing I haven't figured out yet is how to suppress the automatic display of the Quick Ref Sheet. If it's closed, and I use an encounter or recharge power, the Quick Ref Sheet for the token using the power is automatically summoned up, and it eats up a good deal of screen real estate.
It seems like this is due to the invocation of CharSheet, called by SheetChangeCheck, called by mopup when the power used is not at-will.
[h,if(usage != "at-will"),CODE:
Is there an easy way to test to see if the sheet is open or not? I seem to recall there being a way to see if a panel was open, but I'm having trouble finding that function. If so, then I could just at that to the if test above to suppress the automatic opening of the Quick Ref Sheet.
Are you maintaining a Mantis DB for this branch (the GW or Lite) of the framework?
Ah, good catch. That came around because this game has no daily powers, but I took out the wrong case! Thanks!
I also updated it so the sheet wasn't refreshed on At-Will powers at all. Things move a little faster now.
I've posted the update (I'm going to start putting a date tag on the file to keep it straight in my head).