[VEG 2.32] BUG: Weapon/Implement bug

Framework(s) for D&D 4e, including Veggiesama's.

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Crandlefist
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Joined: Sun Sep 26, 2010 10:50 pm

[VEG 2.32] BUG: Weapon/Implement bug

Post by Crandlefist »

Just started working with the framework, so I apologize if this has already been addressed. I've been having a NullPointerException Error come up when I attempt to test a new weapon on a token.

The specific error is an "error executing expression status =eval(inputStr). This error does not occur when I attempt to use the basic Greatsword that the generic Player Character token starts with; it only occurs when the PC's actual weapon is equipped. In addition, this is the second PC token I've made, and the first has had no problems with their weapons whatsoever.

I have tested to see if this is a memory issue by increasing the number of available stacks from 10 to 16, and the problem still remains. What else could be going on here?

EDIT: Haha, disregard, error in labelling the weapon.

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