What I don't get is how you can use the framework to make everything easier as, from my limited testing, it looks like it makes it harder and more complicated so I'm sure it's me doing something wrong.
I am also quite a newbie and I had the same feeling when I began using Maptool.I vowed not to use frameworks or macros, I am now making my owns (very simple ones, but still..).
I would advise you to:
-think well about what you need in your games
-take it one bite at a time (you used MT without frameworks, just do the same, using one more feature each session)
For exemple, I use MT in face to face games (now with Flashing Blades game), so I thought I needed macros to setup the rptoks stats when preparing the games, and macros to register wounds to different parts of the bodies and record fencing maneuvers whilst playing. IMHO, anything else would be better played on the table.
So I did first introduce the stats (visible when rolling over a token), then the wounds record macro, then the maneuvers...
Until the framework contains what I need.
You can do that with a framework from someone else. Using only the parts that you feel are needed for your game, and using one new feature only when you are confortable with the previous one. You don't have to use all the features of a framework, keep only those you find helpful.
MT has quite endless possibilities, don't let it overwhelm your game. It is not because something can be automated that it has to...
Just my 2 cents...