OK - still no joy. Yes, PC is from the online builder.
When I 'OK' the Heroic Effort power (which seems to be the first power imported) I get a condition add-on dialog set for a +2 attack bonus. Actually, not sure how your framework will handle this power as it offers a +4 bonus retrospectively to a failed attack or save. Putting that aside for now though the dialog is:
- dialog.PNG (5.17 KiB) Viewed 1807 times
No matter how I edit this dialog or if I leave it as-is, it fails with the following message:
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Lib:MacroPolicebox:
Default macro buttons generated and player token configured. If necessary, run "Frankenstein's Lab" power creation macro.
Invalid condition in IF(!MacroID && !startsWith(command, "[") && command!="") roll option. Statement options (if any): IF(!MacroID && !startsWith(command, "[") && command!=""), CODE Statement Body : { [ConditionNotes=setStrProp(ConditionNotes, "Initiative", "Combat Prep@"+LibToken)] [createMacro("Combat Prep", decode(command), macroProps)] }
If I clear the notes tab (which i've done on both PC and Lib token) and try to import the power individually I get the same result. This is as far as I've got so I can't comment or the remainder of the import. It's possible I'm doing something wrong - I have watched your new vids though.
I'm not totally convinced the Heroic Effort power is the cause directly, I have been trying to import a dwarf without this power and had similar issues.
I'm keen to move over to your framework, so any feedback I can offer is done gladly.
-- AidyBaby --
EDIT
The dwarf fails directly after trying to import Dwarven Resilience. Anything to do with the fact these are racial features?
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Invalid condition in IF(!MacroID && !startsWith(command, "[") && command!="") roll option. Statement options (if any): IF(!MacroID && !startsWith(command, "[") && command!=""), CODE Statement Body : { [ConditionNotes=setStrProp(ConditionNotes, "Initiative", "Combat Prep@"+LibToken)] [createMacro("Combat Prep", decode(command), macroProps)] }