salmonella wrote:
Sir,
I am trying to get this setup and so i made a simple monster modeled after the clay scout. I implemented 2 of the attacks: mind touch r10, and bite r1.
For the bite i gave it a bonus of 3 and then tested it several times. I am not sure that the macros are working correctly as I got a result of 2 when that shouldnt be possible:
Clay Scout:
Bite (primary) Target 1: Orsik : (2 vs. AC), miss
Could you perhaps direct me as to what i may be doing incorrectly?
Thank you in advance
It might be something I did incorrectly! Let me test that out, and see what's up.
Okay, attacks appear to be working correctly for me, so let's backtrack this:
First: when you hover over the result of 2, what does the tooltip say (it should say something like: X (1d20) + Y (attack bonus) + Z ... (where X, Y, and Z are numbers). That tooltip should break down what's happening.
It would be possible to get a 2, even if your bonus was 3, if you had a penalty of some sort (e.g., Roll a 1 on 1d20, + 3 attack bonus, -2 penalty for something = 2). So the question is, are there penalties showing up in the tooltip (such as penalties for range or being marked).
If it is a penalty for range, you'll need to verify that you've set the range properly in the power: a melee attack will be either Normal Range 1, Maximum Range 1, or for creatures with reach, Normal Range 2 Maximum Range 2.
Then, you'll need to make sure that the token isn't marked - if you double click on the token, and go to
Properties, you can scroll down the list to see if there is anything in the field for the property "MarkedBy" - if there is, and you didn't attack that target, a penalty will be applied. You can clear out that field by deleting it there, or by selecting the token and hitting the campaign macro "Clear Marks."
Let me know what you find out!