As a new member of the RPTools community, I would like to take a moment and thank all the fine folks that make up the RPTools staff and community. Your excellent software has brought my group's Pathfinder game to a whole new level. I ran across your website a little over a year ago (nice, new look BTW!), and we've been transitioning from using our old style Battlemat play ever since. And while I'll admit that there has been a learning curve, the time spent learning how to use the various tools, frameworks, macros, & images has been well worth it. RPTools has brought a level of realism and excitement to our games that had been here-to-fore missing. I'm having as much fun using the tools to create and run the campaign as my players are playing it, possibly more! The fact that nothing is charged for the tools and that they are completely open source instills the deepest respect, awe, and admiration from our entire group. As avid RPG'ers from as far back as the 70's, we salute you and offer our deepest and most humble appreciation of your efforts.
Thank You!
Thanks to RPTools!
Moderators: dorpond, trevor, Azhrei
- Crackerjack
- Kobold
- Posts: 1
- Joined: Fri Mar 27, 2015 10:40 am
- Location: San Diego, CA
Thanks to RPTools!
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There is no way to happiness. Happiness is the way.
Crackerjack
There is no way to happiness. Happiness is the way.
Crackerjack
Re: Thanks to RPTools!
thank you and you're welcome!
GETTING STARTED WITH MAPTOOLS - TUTORIALS, DOCS, VIDEOS, TOOLS, ETC
DISCORD (the new MT forum!)
My stuff
Excel Tools: Table and Light editors
MT Tools: Bag of Tricks: Tools for Maptool, Dungeon Builder I, Dungeon Builder II,onMouseOverEvent.
Frameworks: Dark Heresy, Rogue Trader, Deathwatch, Black Crusade, Only War, SET Card Game, RoboRally
Wiki: Debugging Tutorial, Speed Up Your Macros, Working With Two CODE Levels, Shortcut Keys, Avoiding Stack Overflow, READ THIS
DISCORD (the new MT forum!)
My stuff
Excel Tools: Table and Light editors
MT Tools: Bag of Tricks: Tools for Maptool, Dungeon Builder I, Dungeon Builder II,onMouseOverEvent.
Frameworks: Dark Heresy, Rogue Trader, Deathwatch, Black Crusade, Only War, SET Card Game, RoboRally
Wiki: Debugging Tutorial, Speed Up Your Macros, Working With Two CODE Levels, Shortcut Keys, Avoiding Stack Overflow, READ THIS
Re: Thanks to RPTools!
Thank you and welcome to the forums.
We're a community of gamers helping gamers and glad to have you as a part of it.
Cheers,
Troll
We're a community of gamers helping gamers and glad to have you as a part of it.
Cheers,
Troll
- JamzTheMan
- Great Wyrm
- Posts: 1872
- Joined: Mon May 10, 2010 12:59 pm
- Location: Chicagoland
- Contact:
Re: Thanks to RPTools!
Thanks, and couldn't have said it better myself. Proud to be a user and contributor!
-Jamz
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Custom MapTool 1.4.x.x Fork: maptool.nerps.net
Custom TokenTool 2.0 Fork: tokentool.nerps.net
More information here: MapTool Nerps! Fork
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Custom MapTool 1.4.x.x Fork: maptool.nerps.net
Custom TokenTool 2.0 Fork: tokentool.nerps.net
More information here: MapTool Nerps! Fork
Re: Thanks to RPTools!
And this is the best aspect of Maptool, as you will discover if you ever post a question on these forumsRPTroll wrote: We're a community of gamers helping gamers and glad to have you as a part of it.
Re: Thanks to RPTools!
I would like to add my thanks as well. I have been a long time lurker and user of Maptool and various frameworks and drop in items, but am just now getting into some macro-writing.
This is a great tool and community. Keep up the good work.
Thanks Again,
Bragg
This is a great tool and community. Keep up the good work.
Thanks Again,
Bragg
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- Kobold
- Posts: 15
- Joined: Thu Mar 05, 2015 4:31 pm
Re: Thanks to RPTools!
Another thanks from a long time follower. I am currently working on a framework compatible with the apocalypse world engine for my group, and the power and flexibility of MapTool is impressive. I hope version 1.4 successfully comes to fruition!
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- Kobold
- Posts: 1
- Joined: Thu Sep 17, 2015 3:14 am
Re: Thanks to RPTools!
Which type of apcalypse engine you've working can you share ?ZenCorrosion wrote:Another thanks from a long time follower. I am currently working on a framework compatible with the apocalypse world engine for my group, and the power and flexibility of MapTool is impressive. I hope version 1.4 successfully comes to fruition!