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Background Map Blacks Out

Posted: Sat Jan 02, 2016 1:21 pm
by Itschuck
I've got a map that I'm working on.

Every now ant then when I re-position the map, the background map disappears and all I see is all of the tokens / objects and the original black background.

Any thoughts on what is causing this to happen?

(The map shows back up if I exit the campaign and re-load it, but this wouldn't be any fun!)

Thanks,

Chuck

Re: Background Map Blacks Out

Posted: Mon Jan 04, 2016 1:42 am
by metatheurgist
Next time that happens try zooming in and out. Sometimes I find some tokens don't display until I do that. It's a rendering issue.

Re: Background Map Blacks Out

Posted: Wed Jan 06, 2016 1:01 am
by Sjotakollr
I had similar issues, you may need to use the launcher to resize the memory allocation for maptools. Something like 1400 max, 64 min and 12 stack.
that setting seems to have solved my map problems.

Re: Background Map Blacks Out

Posted: Wed Jan 06, 2016 1:08 am
by aliasmask
Sjotakollr wrote:I had similar issues, you may need to use the launcher to resize the memory allocation for maptools. Something like 1400 max, 64 min and 12 stack.
that setting seems to have solved my map problems.
Raising the max mem to 1400 for a 32bit OS AND java is what did the trick. Having a higher stack actually uses more memory but doesn't affect graphics that much. It's more for the macros. I used to use stack of 2 with WinXP, but later Windows OSs needed a stack of 3.

Many people have 64bit system but don't take advantage of higher memory options because the java default download is 32bit. If you removed the old java and do a manual download of the lastest 64bit java then you can up your max mem to 2048 for a smoother running campaign. I always recommend using the latest version of MT. Also, the launcher jar file is what you want to run otherwise it uses the really sad and pathetic default settings that won't work with hardly anything other than to open up the program.