MT 1.3b16 Development Update

Progress reports and musings from the developers on the current gaming tools.

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thelevitator
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Post by thelevitator »

I like this idea as well! :D As the GM, I don't really have a need for FOW to be removed since I can see through it anyway. and if I really need to know what the vision of an NPC/creature is, I can just turn on its visibiility and mouse over to see the white outline of the extent of its vision. And if all I have to do is [shift][ctrl] [P] to have it work like a player screen, that seems easy enough to do in game without slowing things down on my end. :)
"Neither hexes nor squares can confine me!"

James Anthony
"It's all in your head....."
http://www.spelz.net

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