With Bells onAidyBaby wrote:What he said...All I know is that Light and Vision is the most important feature of all time
Wall of Features Submission Request
Moderators: dorpond, trevor, Azhrei
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- Great Wyrm
- Posts: 1343
- Joined: Sun Aug 12, 2007 10:49 am
- Location: Midsomer Norton, (Near Bath), UK
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Cweord
This message has been spell checked by Freudcheck - any mistakes are purley a figment of your imagination.
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My Tokens Directory
http://gallery.rptools.net/v/contrib/Cw ... er_Tokens/
This message has been spell checked by Freudcheck - any mistakes are purley a figment of your imagination.
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My Tokens Directory
http://gallery.rptools.net/v/contrib/Cw ... er_Tokens/
... and those little fluffy things that no-ones quite sure what they are, but everyone thinks they're funky lookin'Cweord wrote:With Bells onAidyBaby wrote:What he said...All I know is that Light and Vision is the most important feature of all time
oh, and layers - where each layer has a background, object, DM, and token layer inside it so you can draw multilayered dungeons and have them stack up (picture the player falling off the second level into the hordes of icky gooy bitey things milling around on the ground floor)
I know this isn't the place to discuss warp points but a quick point: if you are playing at the table top/projector, should you load a new map when one token goes onto a warp point? What about the rest of the players who are still on the other map?dorpond wrote:2. Warp Points. Putting your token on a warp point and having the map change automatically while moving your token to the new location would ROCK! http://forums.rptools.net/viewtopic.php?t=2211
Think this needs more thrashing out before we implement it.
The guy in the green hat.
Okay, well I disagree with your terminology, Trevor, but that's allowed. In my book "hashing out the details" is design work. Coding is implementation. But that's all syntax really - we agree on the semantics.trevor wrote:Part of the "implementation" is hashing out the details. Often times we take what we know, make it do something, test it out, and tweak it to suit.
I think.
Where is our Wall??
Blakey
The guy in the green hat.
Hi, I'm new in this forum. I'm from spain sorry if my english is not very good.
First of all, congratulations for these tools, they are really cool!!!!
I would like that tokens and Stamps could be controlled via macros. For example to be able to activate or to deactivate vision or to make it invisible. I think this could be a nice option...
First of all, congratulations for these tools, they are really cool!!!!
I would like that tokens and Stamps could be controlled via macros. For example to be able to activate or to deactivate vision or to make it invisible. I think this could be a nice option...
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- Great Wyrm
- Posts: 1343
- Joined: Sun Aug 12, 2007 10:49 am
- Location: Midsomer Norton, (Near Bath), UK
- Contact:
Welcome Favashi, Don't worry about your English, it's far better than my Spanish . . .
Cweord
This message has been spell checked by Freudcheck - any mistakes are purley a figment of your imagination.
-------
My Tokens Directory
http://gallery.rptools.net/v/contrib/Cw ... er_Tokens/
This message has been spell checked by Freudcheck - any mistakes are purley a figment of your imagination.
-------
My Tokens Directory
http://gallery.rptools.net/v/contrib/Cw ... er_Tokens/
- thelevitator
- Dragon
- Posts: 963
- Joined: Wed May 17, 2006 2:10 pm
- Location: "The Biggest Little City In The World!"
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This is kinda fun! How long does it take for our donations to appear on the wall?
"Neither hexes nor squares can confine me!"
James Anthony
"It's all in your head....."
http://www.spelz.net
James Anthony
"It's all in your head....."
http://www.spelz.net
You might want to follow this thread TheLev:
http://forums.rptools.net/viewtopic.php?t=2835
http://forums.rptools.net/viewtopic.php?t=2835
- Veggiesama
- Dragon
- Posts: 619
- Joined: Wed Aug 29, 2007 1:18 am
Hello FavishiFavashi wrote:Hi, I'm new in this forum. I'm from spain sorry if my english is not very good.
First of all, congratulations for these tools, they are really cool!!!!
I would like that tokens and Stamps could be controlled via macros. For example to be able to activate or to deactivate vision or to make it invisible. I think this could be a nice option...
I'm form Chile, so may be we can ask for authorization to update the spanish translation and build a new community of spanish speaking players.
Have you tried MapTool? It's fantastic and free! I'd invite you to my group, but it's hard bypass time zones.
And I also vote for macro support.