Coolness incarnate.trevor wrote:YesRPTroll wrote: Can I have one set of properties for vehicles, one set for NPCs and one set for PCs?
1.3b29 progress
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- trevor
- Codeum Arcanum (RPTools Founder)
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Gotcha. There's a bit of a disconnect. Tokens can only have one type of properties at a time.Cweord wrote: For general use it means you could have a column for stats, one for skills, one for powers etc, but like I said, with the column only showing if there is data filled in one of the properties it contains (so your screen doesn't get filled)
To do what you are talking about is also possible, but would be a different approach. That is, you would create grouping within the property list, not have multiple properties types associated with a token.
I'll add a tracker for multiple property groups
Dreaming of a 1.3 release
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- Great Wyrm
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Thanks
Cweord
This message has been spell checked by Freudcheck - any mistakes are purley a figment of your imagination.
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My Tokens Directory
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This message has been spell checked by Freudcheck - any mistakes are purley a figment of your imagination.
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My Tokens Directory
http://gallery.rptools.net/v/contrib/Cw ... er_Tokens/
What about adding metric conversion for light?
It is the only reason why I have not switched...
And I eagerly want to. So eagerly that I dare post here.
The problem is discussed here http://forums.rptools.net/viewtopic.php ... c&start=15
And the easy solution would be to add some entries in the generic light sources choice : 120, 180 and 240.
Of course I would rather benfit from the D20 ones including the low-light, but I feel you have enough work for the moment...
It is the only reason why I have not switched...
And I eagerly want to. So eagerly that I dare post here.
The problem is discussed here http://forums.rptools.net/viewtopic.php ... c&start=15
And the easy solution would be to add some entries in the generic light sources choice : 120, 180 and 240.
Of course I would rather benfit from the D20 ones including the low-light, but I feel you have enough work for the moment...
- mrobviousjosh
- Dragon
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Friggin' sweet! Great news Trevor. Vision, card decks...what's next? Oh, I know, forget those requests for projector support- we're going to movement limiting/approval. BTW, I was thinking about it and whenever you do get around to movement approval/allotment/whatever, it could be tied in nicely with the "turn" system many people also want (though is much lower on the list). I realize those are things to come though- I'm REALLY excited about the low-light/darkvision stuff getting worked out.trevor wrote:Yup, I'm about half way through the implementationTaragnor wrote:So are we actually getting low-light and darkvision/blindsight capability in this version?
- trevor
- Codeum Arcanum (RPTools Founder)
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UPDATE: OK, I got lowlight and darkvision working last night. There are still some bugs to iron out, but the core functionality is there. So this will definitely be in 1.3b29Taragnor wrote:Awesome. I'm definitely switching to 1.3 after this update.trevor wrote:Yup, I'm about half way through the implementationTaragnor wrote:So are we actually getting low-light and darkvision/blindsight capability in this version?
Dreaming of a 1.3 release
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- Great Wyrm
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Hey, that's not fair . . .
I'm excited enough about 1.3b29 - don't get me all worked up about 1.4
I'm excited enough about 1.3b29 - don't get me all worked up about 1.4
Cweord
This message has been spell checked by Freudcheck - any mistakes are purley a figment of your imagination.
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http://gallery.rptools.net/v/contrib/Cw ... er_Tokens/
This message has been spell checked by Freudcheck - any mistakes are purley a figment of your imagination.
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My Tokens Directory
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- alemanydaniel
- Kobold
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Really Thank
Actually Trevor , the new options that you has intends to add to the new version, Has into account everything we have discussed at the forum. Thank you for all the time dedicating to the project!