MT 1.3b33 development progress

Progress reports and musings from the developers on the current gaming tools.

Moderators: dorpond, trevor, Azhrei

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RPMiller
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Post by RPMiller »

Thanks! That makes more sense. :)
You're just jealous 'cause the voices only talk to me.

ImageImage

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Ryss
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Post by Ryss »

Updated my post.

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Full Bleed
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Re: MT 1.3b33 development progress

Post by Full Bleed »

trevor wrote:Oops, typo, I meant Full Bleed
Heh...

And for my next mod, I am going to fix blade-of-grass #1312 in the standard grass tile. It looks a little off to me.

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Orchard
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Re: MT 1.3b33 development progress

Post by Orchard »

Full Bleed wrote:
trevor wrote:Oops, typo, I meant Full Bleed
Heh...

And for my next mod, I am going to fix blade-of-grass #1312 in the standard grass tile. It looks a little off to me.
AWESOME!


Seriously, this build looks like it will be another good release.

I'm excited.
0+0=1, for very unstable CPUs.

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trevor
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Post by trevor »

UPDATE:

Life got in the way last night and this morning, I'm only now just sitting down to apply the patches I got since yesterday.

The plan is to do a build late tonight.
Dreaming of a 1.3 release

Taragnor
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Re: MT 1.3b33 development progress

Post by Taragnor »

trevor wrote: * When token name is not specified the state of the selected tokens are updated e,g,
- Setting the state of a specified token
/settokenstate fred dead
/settokenstate fred dead false
- Setting the state of all selected tokens
/settokenstate dead
/settokenstate dead false
Awesome.

Any chance we could also get a "toggle" option in addition to true/false to swap the current state.

netjunk1e
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Post by netjunk1e »

Bug report:

This is cross posted from the general thread.

Bug 1:
Opening a b32 campaign into b33 results in tokens not behaving properly. Right click does not work, but double click does on existing tokens. Neither works on old tokens. I tested this on a new install of b32 creating a campaign, saving it, and opening in b33. on unix and windows.

Bug 2:
Macros tab opens regardless of token ownership.
I could see the GM tokens macros in the tab when the token was clicked (it was not able to be highlighted).

I was under the impersonate that you still had to impersonate the token to have the macros tab open.

Thanks all for now.

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torstan
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Post by torstan »

Apologies netjunk1e this is my fault. By dev thread we meant the thread in the Announcements forum. Sorry for the confusion.

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Ryss
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Post by Ryss »

netjunk1e wrote:Bug report:
Bug 2:
Macros tab opens regardless of token ownership.
I could see the GM tokens macros in the tab when the token was clicked (it was not able to be highlighted).
It seems I have to check what strict token ownership does. I assumed since you can't do anything to the tokens you don't own, you can't even click them.
netjunk1e wrote: I was under the impersonate that you still had to impersonate the token to have the macros tab open.
Impersonation works like before. What you are reporting is the new token selection feature.

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