MT 1.3b35 development progress

Progress reports and musings from the developers on the current gaming tools.

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wrathchild
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Post by wrathchild »

Oh, yeah, forgot that in the exitement - the States developments are seriously cool. The resident GURPSist will find it very useful, as GURPS has quite a few states to choose from. Look out for setup notes on that when the functionality goes live! :D
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trevor
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Post by trevor »

wrathchild wrote: What non-euclidian universe do you live in ? ;)
It's called the "4e" dimension :)
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Orchard
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Post by Orchard »

trevor wrote:
wrathchild wrote: What non-euclidian universe do you live in ? ;)
It's called the "4e" dimension :)
Which is probably the biggest reason that if I ever switch to 4e, there are some things I'll just never use--square lights, square spell AOE, and a few other things are among those. Just won't happen. Color me picky.
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Ryss
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Re: MT 1.3b35 development progress

Post by Ryss »

trevor wrote:I haven't heard from Ryss yet, so don't know his current progress.
Sorry for my absence, I was buried under some RL stuff. Didn't have much time to work on MT.

So far I have one bugfix and one enhancement and some refactoring.

Do we have an ETA for b35?

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trevor
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Re: MT 1.3b35 development progress

Post by trevor »

Ryss wrote: I was buried under some RL stuff. Didn't have much time to work on MT.
No problem, happens to me all the time :)
Ryss wrote: Do we have an ETA for b35?
Good question. I'm thinking probably sometime saturday.
Dreaming of a 1.3 release

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Ryss
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Re: MT 1.3b35 development progress

Post by Ryss »

trevor wrote:
Ryss wrote: I was buried under some RL stuff. Didn't have much time to work on MT.
No problem, happens to me all the time :)
Ryss wrote: Do we have an ETA for b35?
Good question. I'm thinking probably sometime saturday.
Nice, I can add some more stuff till then!

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UntoldGlory
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Post by UntoldGlory »

Good to see ya Ryss, I hadn't gotten to giggle at your avatar much lately.

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Post by dorpond »

Our DM didnt show last night - RL issues. I had to improvise and we all decided to play 4th edition. I was using B34 but it very much so got us through. Man, the players were great last night! Monsters are easy to run also when using handouts! Anyway, I was so wishing I had B35 in my hands last night - custom states, square lighting, templates... 4th edition gamers dream - DDI... heh.. Who needs em? ;)

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Ryss
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Post by Ryss »

UntoldGlory wrote:Good to see ya Ryss, I hadn't gotten to giggle at your avatar much lately.
I'm sure you cover your mouth while giggling like the gentleman you are mate.

@dorpond: The excitement is strong with you young one. :P

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UntoldGlory
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Post by UntoldGlory »

Certainly not I. Especially with all the "prettiness" ideas floating around. I'm sure that even if there is a feature request forum for DDI, it's won't have near the kind og response or feedback that we have here. For instance, here, when someone asks "can we have this" and the ansewr is no, we find out why the answer is no, and sometimes someone comes up with a different way for the answer to be yes (like macros affecting token props). A pay service like DDI isn't going to admit that they can't do something, so you're not going to get the kind of ideas to circumvent problems. Also, new featuers and fixes are coming out all the time here. There, you'll be lucky to see a change or new feature every few months after the initial release patch frenzy.

No thanks, I'll stick here.

One question on macros affecting token properties. Is it going to require you to be impersonating a token, just selecting a token, use the token name, or a combo of the above?

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Ryss
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Post by Ryss »

Wrong thread dude :)

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Orchard
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Post by Orchard »

dorpond wrote:Our DM didnt show last night - RL issues. I had to improvise and we all decided to play 4th edition. I was using B34 but it very much so got us through. Man, the players were great last night! Monsters are easy to run also when using handouts! Anyway, I was so wishing I had B35 in my hands last night - custom states, square lighting, templates... 4th edition gamers dream - DDI... heh.. Who needs em? ;)
Actually, that's going to be an issue for WotC--by the time DDI actually shows up, MT and other tools are going to be so mature that very few people are going to care about DDI. In fact, that's already the case for me.
0+0=1, for very unstable CPUs.

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UntoldGlory
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Post by UntoldGlory »

Well, I was responding to Dorpond's "who needs DDI" thing, but then I think I rambled on a bit more than intended due to the fact that I'm really, really tired.

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Hawke
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Post by Hawke »

These new features look great... DDI? More like DD.. BYE!

salmelo
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Post by salmelo »

Will the burst template be fixed by any chance?

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