Notes on InitTool 0.1 Build 7

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jay
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Notes on InitTool 0.1 Build 7

Post by jay »

Build 7 will contain the functionality that allows individual timers to be attached to combatants in the encounter. This would be used to keep track of conditions on the players. This is a fairly invasive change, so it will probably be the only change in the next build. After it is done I'll need your help to see what needs to be refined further.

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Re: Notes on InitTool 0.1 Build 7

Post by Phergus »

jay wrote:Build 7 will contain the functionality that allows individual timers to be attached to combatants in the encounter.
Excellent! That will be very handy.

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Post by dorpond »

Jay, I am very happy to hear about this new feature!

I hope all goes well because from past experience, this can get tricky, especially when multiple people delay and ready in one round.

That is the curse that DMGenie currently has - I just doesn't work right when that happens.

Of course I have to have the friends that always ready and delay! :P

Please save me from using index cards! :)

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