MT 1.3b50 progress

Progress reports and musings from the developers on the current gaming tools.

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trevor
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MT 1.3b50 progress

Post by trevor »

It's been a busy week or two working on the web site, now back to development.

For those that have the source checked out I've updated the JIDE libraries (which handle the docking among other things). Please update and verify that things are still working. Particularly, if anyone was having issues with frames vanishing, please check if that has been fixed.

I've also optimized the light rendering so using lots of lights will run faster now.

I've a handful of contributed patches that I'll be reviewing and applying.

Then I'll be cranking out the bugs.

Right now I'm projecting Monday as build day.
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RPTroll
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Re: MT 1.3b50 progress

Post by RPTroll »

woohoo!!! New build soon.
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Azhrei
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Re: MT 1.3b50 progress

Post by Azhrei »

trevor wrote:It's been a busy week or two working on the web site, now back to development.
[...]
Then I'll be cranking out the bugs.
Oh, that's not necessary. We can crank out our own bugs. ;)
Right now I'm projecting Monday as build day.
Excellent. I just sent another patch. Please let me know if there are any issues.

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Re: MT 1.3b50 progress

Post by Craig »

RPTroll wrote:woohoo!!! New build soon.
Unfortunately real life has gotten in the way of things so the distance between two tokens and other changes listed in http://forums.rptools.net/viewtopic.php?p=77381#p77381 will have to wait until b51 :(

The good news though for those who can wait is all those changes when they go in will mean you will often get something more meaningful than a vague message about null when there is an error in your macro. And I think I might of figured out a way to remove the { } stack overflow bug without completely rewriting MapToolLineParser (yay!!!)

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trevor
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Re: MT 1.3b50 progress

Post by trevor »

I received several more patches after this announcement, and am tracking some of the key bugs (I think I just squished the last zoom-in memory leak bug), and adding some performance tracking information.

So I'm moving the release day to tmrw (Tuesday, 1/27). I think it'll be worth it, I'm hot on the trail of the mysterious ? image bug.
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Re: MT 1.3b50 progress

Post by trevor »

For those checking out the source and want to start kicking the tires, here's the current change list:

Build 50
* Optimize light rendering
* Update all JIDE libraries
* Remove auto-repaint thread
* Fix memory leak in image token overlays
* Save docking layout persistence data to a specific file (makes for easier resetting)
* Add import/export of tables (Contributed by Applekor)
* Spanish translation update (Contributed by Patricio Acevedo)
* Support user preference to determine angles facing will use (point to cell edges, vertices, or both) (Contributed by Phergus)
* Windows .exe launcher (Contributed by Phergus)
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Re: MT 1.3b50 progress

Post by Veggiesama »

I noticed the Java Webstart on the home page now defaults to 2M stack size. Any chance that 1.3b50 will override the download .bats to be the same way? I might get back into macro writing if I don't have to constrain myself to 256/512k anymore...
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Re: MT 1.3b50 progress

Post by RPTroll »

Craig wrote:
RPTroll wrote:woohoo!!! New build soon.
Unfortunately real life has gotten in the way of things so the distance between two tokens and other changes listed in http://forums.rptools.net/viewtopic.php?p=77381#p77381 will have to wait until b51 :(
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Re: MT 1.3b50 progress

Post by applekor »

trevor wrote:
* Add import/export of tables (Contributed by Applekor)
Azhrei, are you submitting your import/export enhancements for this build? If so, trevor, you may want to remove this patch from me.
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Re: MT 1.3b50 progress

Post by Azhrei »

applekor wrote:
trevor wrote:
* Add import/export of tables (Contributed by Applekor)
Azhrei, are you submitting your import/export enhancements for this build? If so, trevor, you may want to remove this patch from me.
Yes, I've submitted the simple load/save of maps, but the unified import/export of any data object in MapTool is going to have to wait for b51. Now that Trevor has updated the JIDE tools, I'm hoping to be able to use the CheckBoxTree and a couple of other controls that were lacking some needed support functions.

I'd vote to keep the table importing/exporting for now.

Although applekor, if you're going to work on more stuff, please visit this thread and add a single post at the bottom as to which projects you plan to take on. I actually had table import/export on my list and didn't know anyone else was working on it. :(

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trevor
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Re: MT 1.3b50 progress

Post by trevor »

I'm working through azhrei's patch
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Re: MT 1.3b50 progress

Post by applekor »

Azhrei wrote:Although applekor, if you're going to work on more stuff, please visit this thread and add a single post at the bottom as to which projects you plan to take on. I actually had table import/export on my list and didn't know anyone else was working on it. :(
Actually, I just figured this one got dropped, I had originally submitted it for b49. Because it's such a relatively minor change, it must've gotten lost in trevor's inbox with all of the truly important stuff that got put into that build. Either that or I was a little too late for inclusion.

I'd have to go back and check, but I think your thread on unified import/export got started a week or two after my submission. I'll definitely use the contributor thread in the future, though. :wink:
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Re: MT 1.3b50 progress

Post by barinax »

Is there still a change log somewhere on the download area for Maptool? I can't seem to find it.

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trevor
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Re: MT 1.3b50 progress

Post by trevor »

barinax wrote:Is there still a change log somewhere on the download area for Maptool? I can't seem to find it.
http://rptools.net/tools/maptool/ChangeLog
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Re: MT 1.3b50 progress

Post by Azhrei »

I added a link to the MapTool / 1.3 / Documentation page of the main site.

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