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Cave Troll
 
Joined: Sat Oct 31, 2009 4:24 pm
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 Post subject: Custom Character tokens
PostPosted: Fri Nov 04, 2011 9:44 am 
If anyone is interested in custom top down character tokens I have daz3d 4 with many different Figures, shapes poses arms and equipment. Right now I can only do the following figure types so please bear with me until I get more stuff.

Fantasy ONLY: Dwarves, Elves, Humans, Lizardfolk, Snake people, Spider people, Goblins, Orcs, Trolls, Ogres, halflings, gnomes, goblins, and a select few more I can't recall at this time. All are able to come in a variety of height, shapes (Skinny to morbidly obese) and ages (Infant to adult) Skin tone does not matter either. If you have a picture it is preferred as to get the correct pose and look to the figure, I will try to match outfits as close as I can. I am in no way shape or form a professional thus why I do it for free. I will try to get them back to you within a week but no more than that. Also I am limited in the special effects category (Such as fire effects and the like as I am not very good, not horrid) with photo shop. Here are a few to show you what I can do.
Attachment:
File comment: Female Human Mage
Girl mage.png
Girl mage.png [ 232.86 KiB | Viewed 4933 times ]
Attachment:
File comment: NPC Character Dwarven Monk
badlad top 1.png
badlad top 1.png [ 98.96 KiB | Viewed 4933 times ]


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Site Admin
 
Joined: Mon Jun 12, 2006 12:20 pm
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 Post subject: Re: Custom Character tokens
PostPosted: Fri Nov 04, 2011 6:37 pm 
Cool. Me'thinks you're going to be swamped with requests. ;)


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Cave Troll
 
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 Post subject: Re: Custom Character tokens
PostPosted: Fri Nov 04, 2011 9:07 pm 
Probably, Depending on how crazy it gets, I may limit it. All my work will be uploaded to Deviant-art or some gallery type website before they are sent out. Some other artist I know says they did stuff like this before and people started to sell her work as theirs. Not that I don't trust you all :p. And To add a bit of spice to those maptools coders out there, any help with frameworks gets your request boosted to the top. I can be bribed with code after all :p


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Giant
 
Joined: Fri Sep 09, 2011 3:41 am
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Location: Honolulu, HI
 Post subject: Re: Custom Character tokens
PostPosted: Mon Nov 07, 2011 1:14 am 
Can you do pixies? I have a pixie cavalier I'm going to be running on Friday. I pulled a model from EQ2, but it's hard as heck to get a good looking top-down model from that.

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Cave Troll
 
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 Post subject: Re: Custom Character tokens
PostPosted: Mon Nov 07, 2011 9:43 am 
Is this just a small pixie? Or large? any type of armor it must be wearing? This is just to show you what it *may* look like but hope this gives you some ideas on what you want done with it. Also Male Female? Ill show a picture of both ( note these have no textures, just wings and the like and basic shapes to give you an idea of what I can do) Let me know about Armor, what kind of Pose you desire, so on and so forth.
Attachment:
Female Pixie.png
Female Pixie.png [ 116.51 KiB | Viewed 4851 times ]
Attachment:
Male Pixie.png
Male Pixie.png [ 122.25 KiB | Viewed 4851 times ]


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Giant
 
Joined: Fri Sep 09, 2011 3:41 am
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 Post subject: Re: Custom Character tokens
PostPosted: Mon Nov 07, 2011 2:50 pm 
Neat! He's a tiny male pixie. (7" tall). He wields a heavy shield and a lance, both made of wood. The weapons and armor are his size, but he rides a full sized Celestial Steed (snowflake!). Occasionally he also rides a full sized obsidian horse. His armor is similar to plate armor, but it's made from the hard shell of a desert animal (mekillot).

His hair is dark blue and his wings are green. Beyond that I hadn't really put much thought into his appearance. My thinking was to get a good overhead picture and then I could place that in different places on some horse tokens to show where he's riding.

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 Post subject: Re: Custom Character tokens
PostPosted: Mon Nov 07, 2011 3:46 pm 
Only 7" tall?

Perhaps he should be riding a stirge instead. ;)

(I presume he uses a steed for the movement rate? But really -- a full-sized horse for a 7" rider?!)


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 Post subject: Re: Custom Character tokens
PostPosted: Mon Nov 07, 2011 5:12 pm 
Currently trying to picture a 7" tall pixie on a full sized horse :P


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 Post subject: Re: Custom Character tokens
PostPosted: Mon Nov 07, 2011 5:46 pm 
Would Help if I posted what I think you are looking for now wouldn't it?

Attachment:
Pixie for person on Forums.png
Pixie for person on Forums.png [ 182.54 KiB | Viewed 4831 times ]


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Giant
 
Joined: Sat May 22, 2010 10:16 pm
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 Post subject: Re: Custom Character tokens
PostPosted: Mon Nov 07, 2011 6:15 pm 
NICE!

We have "Windlings" in Earthdawn, and this would be very useful (some of them even follow the Cavalryman Discipline.. riding dogs, cats, large lizards, and birds).


You've got a Gamma problem, tho (it's probably a setting in your 3D software). Here's the same token after "gamma correction":

Image


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 Post subject: Re: Custom Character tokens
PostPosted: Mon Nov 07, 2011 7:11 pm 
Hah! Great job Arrimus!

Azhrei wrote:
(I presume he uses a steed for the movement rate? But really -- a full-sized horse for a 7" rider?!)


Actually, his speed is the same with or without the horse (and on the horse he can't fly) but he's a cavalier, so he needs a horse. Plus, I like the juxtaposition of it.

Someone somewhere made a joke that he should get a stealth bonus because all they'd see is the horse charging at them. That amuses me.

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 Post subject: Re: Custom Character tokens
PostPosted: Tue Nov 08, 2011 1:10 am 
Like I said, I am no pro at this sort of this, I have limited knowledge. I just wanted to do this because so many are out there trying to find models that fit what they need, and others just can't think of all of it, and I find its fun to put these together. Took me about 10 minutes to do him up. Any other request please feel free to let me know. I also DO the portraits as well, Faces are much harder to do however :p


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Joined: Tue Sep 11, 2007 6:31 pm
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 Post subject: Re: Custom Character tokens
PostPosted: Tue Nov 08, 2011 8:49 am 
Just pick some stuff to make and start posting to your gallery. If you enjoy doing this, just start and take requests as they come in. Eventually, someone will find something they need if you have already made it up...

I know for me, I can never have to many unique monsters(Ogres, Trolls, Goblins, Orcs, etc). I would "love" to also have fairly decent number of drow(in an underworld campaign setting now) since that's a major part of the story arc over the next 15 sessions or so(no big rush, we only meet once a month, next playing Jan and even then it's the other GM's game). If you want to do up a few, I would mostly prefer males of martial classes (fighters and rogues), but also need a BBEG spell caster(well... technically..two... one will be a older brother to be introduced later in the arc...)

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 Post subject: Re: Custom Character tokens
PostPosted: Tue Nov 08, 2011 12:40 pm 
Arimmus wrote:
Like I said, I am no pro at this sort of this, I have limited knowledge. I just wanted to do this because so many are out there trying to find models that fit what they need, and others just can't think of all of it, and I find its fun to put these together. Took me about 10 minutes to do him up. Any other request please feel free to let me know. I also DO the portraits as well, Faces are much harder to do however :p


Incorrect Gamma is a little known, but very common problem in digital art. I'll see if I can find where in your software to set the correction. Learning it now will save you from massive headaches later.

You said it's Daz3D right?


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 Post subject: Re: Custom Character tokens
PostPosted: Tue Nov 08, 2011 10:54 pm 
Yeah Daz3d 4. I still need to work with lighting for it. Any who, here is another teaser for all those still not convinced I have some skill, I present "Kain" from legacy of Kain. Note this isn't 100% finished yet, but meh.
Attachment:
Kain Top.png
Kain Top.png [ 207.7 KiB | Viewed 4780 times ]
ENJOY!


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