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Cave Troll
 
Joined: Tue Aug 05, 2008 11:50 am
Posts: 95
Location: Washington, DC
 Post subject: [Tokens] cubeblue's 6,400+ custom token images
PostPosted: Sat Mar 21, 2015 4:54 pm 
I'm finally getting around to sharing my massive token collection. All of these were "hand-made" in tokentool and share the same standard style, frame, and size standards. I've scoured the web for years, literally, adding to this collection and I continue to add to it every few months or so.

As of now (version 1.0) there are 6,465 tokens divided into one big folder for all monsters and non-PC races. Tokens for traditional PC races are in the characters/ subdirectory and then divided into specific folders like human/, elf/, halfling/, &c. Within the race folders everything is divided into female and male file names, like human-female101.png and human-male602.png for example (except in the case of warforged).

I've cast a fairly wide net as far as what I consider potential PC races, though there are some notable exceptions which you can still find examples of within the greater top-level directory.

These tokens are 100px square for medium sized creatures, if you use a grid size other than 100px, and I realize many people do, these should still look fine but will probably look best at grid sizes of 50px or 100px. Large creatures are generally sized to 200px and huge creatures are at 300px, larger creatures at 400px and I believe that's as big as they get, it's been a long time since I've made anything larger than 300px.

In many cases I've used as accurate file naming and creature sizing as possible (creature sizes largely based on Pathfinder and D&D standards). Several creatures I've made guesses or just tried to give them semi descriptive names and took a guess at the size I'd probably use the creature at. Sizing down a large or huge or creature usually looks fine, sizing things up can make them look jagged, but they're generally still pretty good looking if I do say so myself.

Hopefully this sharing link works, the current file size is around 340 MB: cubeblue-fantasy-token-images-v1.0.zip
EDIT: link update: https://drive.google.com/folderview?id= ... sp=sharing

Here's an example of what they look like:
Image

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TheBard
 
Joined: Tue Mar 21, 2006 7:26 pm
Posts: 3467
Location: Austin, Tx
 Post subject: Re: [Tokens] cubeblue's 6,400+ custom token images
PostPosted: Sat Mar 21, 2015 5:03 pm 
Yowsa! That's a lot of tokens.

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Deity
 
Joined: Tue Nov 10, 2009 6:11 pm
Posts: 7750
Location: Bay Area
 Post subject: Re: [Tokens] cubeblue's 6,400+ custom token images
PostPosted: Sat Mar 21, 2015 5:03 pm 
Thanks again. I'm always looking for more options for tokens. I usually just grab a random image and apply my own template in PSP 9 because many images I have from other libraries are kind of "meh". But these look pretty cool. That and they're not all labeled properly to find the right token. Thanks for your contribution.

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Great Wyrm
 
Joined: Mon May 10, 2010 11:59 am
Posts: 1593
Location: Chicagoland
 Post subject: Re: [Tokens] cubeblue's 6,400+ custom token images
PostPosted: Sat Mar 21, 2015 7:16 pm 
Thank you sir! Puts my collection of 155 tokens to shame!

And very nice work, great selection of artwork and clipping. And btw, if you like using TokenTool, you may like my updated version. (official version should be coming out soon as well with same updates).

Some advantages are:

o I upped the possible token size to 512x512 (if you have a nice overlay).
o You can now save as either a .png or .rptok (token file) and drag as either as well
o Defaults name to image file name (in case you have base images named correctly, still better than token.drag)
o Displays the default name and can be changed right in TokenTool
o If you save as a .rptok token file, it will automatically put the full image used (uncropped) as the Portrait image and set the PC Name and GM name to what ever you saved the name as.

Hopefully it can make life simpler for some so we can all spend more time gaming and less time prepping!

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Custom MapTool 1.4.x.x Fork: maptool.nerps.net
More information here: MapTool Nerps! Fork | TokenTool Nerps! Fork
Custom TokenTool (version 1.0b33): TokenTool.exe


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Cave Troll
 
Joined: Tue Aug 05, 2008 11:50 am
Posts: 95
Location: Washington, DC
 Post subject: Re: [Tokens] cubeblue's 6,400+ custom token images
PostPosted: Sat Mar 21, 2015 7:30 pm 
WUT? That's awesome. Will grab it. Thanks.

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TheBard
 
Joined: Tue Mar 21, 2006 7:26 pm
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Location: Austin, Tx
 Post subject: Re: [Tokens] cubeblue's 6,400+ custom token images
PostPosted: Sat Mar 21, 2015 8:12 pm 
Can you point it to a campaign file and select base values by token type. :)
<ducking>

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Cave Troll
 
Joined: Tue Aug 05, 2008 11:50 am
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Location: Washington, DC
 Post subject: Re: [Tokens] cubeblue's 6,400+ custom token images
PostPosted: Sun Mar 22, 2015 2:21 am 
RPTroll wrote:
Can you point it to a campaign file and select base values by token type. :)
<ducking>


Ha!

Yes. Soon. My framework, such as it is, is incoming. :)

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Cave Troll
 
Joined: Tue Aug 05, 2008 11:50 am
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Location: Washington, DC
 Post subject: Re: [Tokens] cubeblue's 6,400+ custom token images
PostPosted: Thu Apr 02, 2015 3:14 pm 
Could someone with mod power crosspost this to the appropriate sub-forum?

Edit: thanks ;)

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Kobold
 
Joined: Wed Sep 16, 2015 5:46 am
Posts: 1
 Post subject: Re: [Tokens] cubeblue's 6,400+ custom token images
PostPosted: Wed Sep 16, 2015 5:55 am 
hello

the link is broken, you can bring it back online ?

thanks


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Deity
 
Joined: Tue Nov 10, 2009 6:11 pm
Posts: 7750
Location: Bay Area
 Post subject: Re: [Tokens] cubeblue's 6,400+ custom token images
PostPosted: Wed Sep 16, 2015 12:21 pm 
Have you tried logging in?

I also have many of them mirrored here: viewtopic.php?t=10689&p=197014#p196960

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Kobold
 
Joined: Fri Feb 28, 2014 12:50 pm
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 Post subject: Re: [Tokens] cubeblue's 6,400+ custom token images
PostPosted: Tue Jun 14, 2016 2:40 pm 
Great job, a lot of work must have gone into that package. But neither download links are working now :o(.
Dang it I must...get..tokens...


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Deity
 
Joined: Tue Nov 10, 2009 6:11 pm
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Location: Bay Area
 Post subject: Re: [Tokens] cubeblue's 6,400+ custom token images
PostPosted: Tue Jun 14, 2016 3:31 pm 
Well, that sucks. I've been using Gamefront for a long time. Apparently they either were bought out or changed their site format and got rid of all the downloads. Going to need to change my signature.

edit: Apparently they closed April 30th, 2016. They moved the file server but I tried to log in with my account, but I have no access. I tried doing a search on the site with no luck. I no longer have the original file.

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Great Wyrm
 
Joined: Mon May 10, 2010 11:59 am
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Location: Chicagoland
 Post subject: Re: [Tokens] cubeblue's 6,400+ custom token images
PostPosted: Wed Jun 15, 2016 11:11 am 
These should be the ones. I don't have em in zip but google drive will zip them for you and download.

https://drive.google.com/folderview?id= ... sp=sharing

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-Jamz
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Custom MapTool 1.4.x.x Fork: maptool.nerps.net
More information here: MapTool Nerps! Fork | TokenTool Nerps! Fork
Custom TokenTool (version 1.0b33): TokenTool.exe


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Kobold
 
Joined: Thu Sep 01, 2016 9:13 am
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 Post subject: Re: [Tokens] cubeblue's 6,400+ custom token images
PostPosted: Thu Sep 01, 2016 9:37 am 
I'm a new user looking for tokens to use for a Weird West campaign (Deadlands d20). Gunslingers, Indian braves/shamans, card sharks, saloon girls etc? Made a few of my own tokens so far, but thought I'd see if the cache already exists.


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