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Giant
 
Joined: Fri Mar 02, 2007 3:18 am
Posts: 129
 Post subject: Re: Seamless Tiles
PostPosted: Mon Sep 28, 2009 9:35 am 
Phergus wrote:
Mazerik wrote:
one other question... in photoshop 5.5, how do you make an object (for example, a table) and preserve the transparency so that you can drop it on top of another tile in Maptools? I should know how to do this, but for the life of me I cannot seem to do it!

You save them as PNG files though there is probably a setting in Photoshop that says to preserve transparency. I use Gimp so can't help you with the specific setting.

When saving images that have a transparent area around them use whatever the feature in Photoshop is called that allows you to automatically crop away the unneeded portions while preserving the drop shadow.

Photoshop 5.5 is pretty old. I don't remember what its PNG support was like. Modern versions do let you preserve transparency, but only as a PNG-24. PNG-8 does support transparency, but not through native Photoshop controls.

The command you are looking for is Trim. You have the option to trim away surrounding fully transparent pixels, while preserving drop shadow, glows and the like.

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Kobold
 
Joined: Wed Sep 16, 2009 10:38 pm
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 Post subject: Re: Seamless Tiles
PostPosted: Mon Sep 28, 2009 11:25 am 
Here is a pit trap that I made. It fits right on top of the tiles I created. Thank you KeithCurtis for the assistance... I used the option to "Save to Web" and it was set on PNG 8, so I switched it to PNG 24. Awesome. This pit was just a trial, but I plan on making some spike pits (possibly with impaled corpses, etc.). Give me more ideas for this kind of thing. I am having loads of fun making these since I am still looking for a group to play with online.


Pit_Spike_.png
Pit_Spike_.png [ 85 KiB | Viewed 1808 times ]
Pit_Cracks_.png
Pit_Cracks_.png [ 16.75 KiB | Viewed 1831 times ]
Pit_Bottomless.png
Pit_Bottomless.png [ 24.98 KiB | Viewed 1838 times ]
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Kobold
 
Joined: Wed Sep 16, 2009 10:38 pm
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 Post subject: Re: Seamless Tiles
PostPosted: Tue Sep 29, 2009 12:38 am 
Here is another style of dungeon... do you think it would look ok the way the walls are? I mean if they were next to each other? It would make it easy to create doors and wall decor with this style.

I haven't made any corner pieces yet, just curious on your thoughts.


File comment: Here is a tile that would connect a tunnel going west and turning to the north
Hall_SW_Wall_small.png
Hall_SW_Wall_small.png [ 198.19 KiB | Viewed 1743 times ]
File comment: this would be a hall running east-west
Hall_N_S_Wall_small.png
Hall_N_S_Wall_small.png [ 194.17 KiB | Viewed 1789 times ]
File comment: this would be a hall running north-south
Hall_E_W_Wall_small.png
Hall_E_W_Wall_small.png [ 205.77 KiB | Viewed 1787 times ]


Last edited by Mazerik on Tue Sep 29, 2009 1:23 pm, edited 1 time in total.
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Kobold
 
Joined: Wed Sep 16, 2009 10:38 pm
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 Post subject: Re: Seamless Tiles
PostPosted: Tue Sep 29, 2009 7:48 am 
Hey Keithcurtis... were you ever an instructor at ITT in Tampa, Fl? Your sketch reminds me of an instructor I had there and his name was Keith... Anyways, thanks for the tips


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Kobold
 
Joined: Wed Sep 16, 2009 10:38 pm
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 Post subject: Re: Seamless Tiles
PostPosted: Tue Sep 29, 2009 3:09 pm 
Here is a door that can be dropped in on this tile. Let me know what you think.


Door_01.png
Door_01.png [ 46.08 KiB | Viewed 1738 times ]
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 Post subject: Re: Seamless Tiles
PostPosted: Thu Oct 01, 2009 6:20 am 
That's pretty cool. Makes me want to re-do the wall tiles in my tileset.


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Giant
 
Joined: Tue Nov 25, 2008 11:59 am
Posts: 220
 Post subject: Re: Seamless Tiles
PostPosted: Fri Oct 02, 2009 12:18 pm 
Mazerik, I really like the style of those perspective walls. And the thickness would work well towards a VBL issue that we're having with our current tileset. Very cool! And I like the concept of just dropping a door onto a wall, instead of building a doorway, etc.

Keep 'em up. I'm going to yoink stuff from your gallery now!


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Kobold
 
Joined: Wed Sep 16, 2009 10:38 pm
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 Post subject: Re: Seamless Tiles
PostPosted: Fri Oct 02, 2009 3:31 pm 
wow, I am glad you guys liked them. I stopped working on them for a little while because I wasn't getting much feedback. I really liked the way it would work as far as being able to show wall hangings, doors and other things. The perspective isn't completely perfect as a whole, but not bad room by room. I tried one with true perspective, but it was very difficult to maintain. Here are some other ones I have been working on. Let me know what you guys think. I will concentrate more on the ones that get the most feedback. Go to this website for more, including end cap pieces.


http://gallery.rptools.net/v/contrib/Mazerik/Dungeon/


File comment: here is a wall that runs east to west
Wall_North_mid-section.png
Wall_North_mid-section.png [ 63.64 KiB | Viewed 1681 times ]
File comment: here is a squared corner piece
Wall_North-East_Corner.png
Wall_North-East_Corner.png [ 120.28 KiB | Viewed 1683 times ]
File comment: here is a rounded corner piece
Wall_North-East_Corner_Rounded.png
Wall_North-East_Corner_Rounded.png [ 119.13 KiB | Viewed 1680 times ]
File comment: here is a wall that goes north to south
Wall_East_mid-section.png
Wall_East_mid-section.png [ 88.63 KiB | Viewed 1679 times ]
File comment: though I haven't created any regular doors for this yet, I did make a secret door. You can place it on top of one of the walls and make it visible to the players if they find it.
Door_North_Secret_01.png
Door_North_Secret_01.png [ 147.13 KiB | Viewed 1686 times ]
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Great Wyrm
 
Joined: Wed Sep 27, 2006 5:50 am
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 Post subject: Re: Seamless Tiles
PostPosted: Fri Oct 02, 2009 10:08 pm 
Nice work. These last ones are looking particularly good. Well done.

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Kobold
 
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 Post subject: Re: Seamless Tiles
PostPosted: Fri Oct 02, 2009 11:18 pm 
Thanks for the comments you guys. I can't seem to make my mind up. I did this one because it combined elements from two of the other styles I used. Let me know what you think.


Wall_North_MidSection_01.png
Wall_North_MidSection_01.png [ 73.77 KiB | Viewed 1658 times ]
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 Post subject: Re: Seamless Tiles
PostPosted: Sat Oct 03, 2009 8:40 am 
Try making the stones a little bigger in that last wall. That would be a lot of work to build a wall that way, unless they built the flat wall and then backfilled behind the wall I guess.


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Kobold
 
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 Post subject: Re: Seamless Tiles
PostPosted: Sat Oct 03, 2009 11:43 pm 
here are a couple more. I made the rock walls a little larger.


File comment: Here is a hallway piece running from North to South
250px_Hall_N-S_MidSection_01.png
250px_Hall_N-S_MidSection_01.png [ 59.63 KiB | Viewed 1619 times ]
File comment: Here is a hallway corner piece running from East to North
250px_Hall_East to North_Corner.png
250px_Hall_East to North_Corner.png [ 58.56 KiB | Viewed 1618 times ]
File comment: Here is a hallway piece running from East to West
250px_Hall_E-W_MidSection_01.png
250px_Hall_E-W_MidSection_01.png [ 51.23 KiB | Viewed 1616 times ]
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Cave Troll
 
Joined: Mon Feb 09, 2009 9:08 am
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Location: Hadrians Wall, UK
 Post subject: Re: Seamless Tiles
PostPosted: Sun Oct 04, 2009 1:26 pm 
Mazerik, these are excellent. My favourites so far are the set with the secret door. Although the first set with the perspective looks good it could be difficult to make a full tileset (says me who hasn't even attempted anything like this!),

keep up the good work

Si


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Dragon
 
Joined: Thu May 24, 2007 8:44 am
Posts: 529
Location: Copenhagen, Denmark
 Post subject: Re: Seamless Tiles
PostPosted: Mon Oct 05, 2009 4:22 am 
Verily! I'll try to get aorund to fooling around with some of them the next couple of days, see how I think they act up!

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TheBard
 
Joined: Tue Mar 21, 2006 7:26 pm
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 Post subject: Re: Seamless Tiles
PostPosted: Mon Oct 05, 2009 8:10 am 
Wow. Those are great. Do you have them in a central repository or in a zip file?

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