Office Waiting Room (gridless):Update:
I fixed the links and added a link to all of my maps.Licence:
I'm using this as the secretary/waiting room for a big CEO type in a modern/SciFi campaign (hence the larger door on the bottom). The boss is sort of eccentric and a bit of a minimalist, so I kept the colors muted and the art (the steel ball, etc) abstract and to a minimum. I'm having the portrait behind the secretary be of a famous leader - NOT the CEO. I think the allusion makes the CEO's image of himself more apparent. Also I'm not using this for combat, but I like to do maps for important sets to give the feel I'm going for without relying too much on verbal descriptions.
Advice and/or comments are welcome. The desk and the ball are my first picture-to-object jobs, so let me know how I can improve on that if you like.