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Cave Troll
 
Joined: Mon Sep 22, 2014 11:49 am
Posts: 50
Location: Baltimore, MD
 Post subject: Underwater Passage Map
PostPosted: Thu Apr 16, 2015 10:59 pm 
Anyone know where I can get a map for an underwater passage, some tips on how to make one and a place where I can find some map resources of underwater plants, ruins, etc?


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Demigod
 
Joined: Sun Feb 25, 2007 11:53 am
Posts: 3842
Location: MD
 Post subject: Re: Underwater Passage Map
PostPosted: Fri Apr 17, 2015 11:47 am 
Deadjedi wrote:
Anyone know where I can get a map for an underwater passage, some tips on how to make one

If I needed a quick map like that I'd just drop a water background on a map and use VBL to set the outline of the passage(s).

I've done this for quick city encounters too (using a cobble stone background) where the buildings really weren't important. You can build a complex network of roads and alleys very quickly this way and it's easy to expand.

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Cave Troll
 
Joined: Mon Sep 22, 2014 11:49 am
Posts: 50
Location: Baltimore, MD
 Post subject: Re: Underwater Passage Map
PostPosted: Fri Apr 17, 2015 1:14 pm 
I can't use the background textures, the only background texture that will show up is the grass. The rest won't show up at all in the Choose Background menu. I've tried everything I can think of to fix the problem.


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Kobold
 
Joined: Tue Apr 07, 2015 5:40 pm
Posts: 11
 Post subject: Re: Underwater Passage Map
PostPosted: Sun Apr 19, 2015 7:05 am 
A regular passage, and say it is underwater would work. Add some small areas of blue, those sre where the water is low, and hold breathable air.

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