City interiors project.

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simonutp
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Posts: 160
Joined: Wed Jun 06, 2007 10:03 am
Location: Colmar, France

City interiors project.

Post by simonutp »

I was doing a map for my new DM for Curse of the Crimson Throne, and made a few interiors of city building. Most of them were not fully visible on the map even so I had drawn them completely. It gave me the idea to start a library of city interiors for the cases when the DM what to make a city encounter to take place IN the buildings.

I chose 50pixel grid size, thus the quality of the interiors is not that good but the size of the files is quite low.

Here are the first ones :

Bakery
Image

Middle/low class houses
Image
Image

Capitainerie (do not know how to translate...)
Image

Check the gallery for new items.

...

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Maccwar
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Joined: Sun Oct 12, 2008 9:22 am

Re: City interiors project.

Post by Maccwar »

Nice work, thanks for sharing.

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Natha
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Location: Limoges/Guéret, France
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Re: City interiors project.

Post by Natha »

Great ! As usual (thanks).
ImageImageImageImage


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plothos
Great Wyrm
Posts: 1890
Joined: Sat Jun 21, 2008 1:07 am

Re: City interiors project.

Post by plothos »

Superb.
Drop-In Utilities:
My Spell Manager for D&D3.5 and PFRPG
My Inventory Manager for D&D and PFRPG, but more generally useable than that.
My Message Manager -- My Top-Down D&D Token Images
and my Custom Initiative & Status/Spell-Effect Tracker (work in progress, but functional).

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Azhrei
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Location: Tampa, FL

Re: City interiors project.

Post by Azhrei »

simonutp wrote:I was doing a map for my new DM for Curse of the Crimson Throne, and made a few interiors of city building.
These look very nice -- thank you!

I'm currently GM'ing CotCT as well. I'd be interested in any other "art packs" you end up creating!

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mrobviousjosh
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Location: Fort Smith, Arkansas
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Re: City interiors project.

Post by mrobviousjosh »

These are nice- thanks for sharing. BTW, could that last one be an office (think scribe's office/newspaper or something)? Kinda looks like that to me. :)

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CyrusStonecypher
Giant
Posts: 158
Joined: Thu Nov 26, 2009 1:22 am
Location: Columbus, IN, U.S.A.

Re: City interiors project.

Post by CyrusStonecypher »

Capitainerie (do not know how to translate...)
Harbor master's office?

deadredskittle
Kobold
Posts: 1
Joined: Wed Jan 25, 2012 9:25 pm

Re: City interiors project.

Post by deadredskittle »

how do i add these into my RPtools Maptool library? im running a pathfinder game and makeing a large city map with building interiors is a long and difficult process, and also its not just one city that i need, im gonna need a few of them and then towns and villages

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Azhrei
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Location: Tampa, FL

Re: City interiors project.

Post by Azhrei »

Put them in a directory somewhere and use File > Add to Resource Library... and specify the directory you chose.

Do NOT use a directory under .maptool as these are subject to deletion at the whim of MapTool. ;)

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