Post subject: [PubModSpt] DnD4e: Kobold Hall, LVL1
Posted: Fri Feb 24, 2012 5:34 am
MapTool Campaign: Kobold Hall - D&D4e LVL1
This is my first contribution to MapTool UserCreations. You may distribute, alter, or use parts of this campaign as you wish, but please give credit (idealy linking to this thread).
"Kobold Hall" is a LVL1 D&D4e Adventure based on the basic adventure included in "Dungeon Master's Guide". It's a very basic dungeon crawl intended to introduce new players/gms to D&D4e and/or MapTool. For further information on the adventure itself please refer to "Dungeon Master's Guide".
added 'Staff of the War Mage' as transferable item to Kobold Wyrmpriest's equipment
added Kobold Wyrmpriest's equipment
added 'Giving the staff to a PC' paragraph in E3: Features of the Area
added hidden cave
added treasure chest in hidden cave
added equipment, wealth and 'Lifedrinker Weapon' as transferable items to chest
added 'Hidden Chest' paragraph to E4: Features of the Area
bug: changed EuipmentCalc macro to include various Items
User Creations included in this campaign DN's D&D4e Character Sheet Framework v5.1, by Deviant Null This is the basic D&D4e-Framework for character creation and running the game in this campaign. All monsters and traps are setup for this framework. Player Characters need to be created with this framework too. For further information please refer to the extensive FAQ provided by DeviantNull (s. link above).
Post subject: Re: [Published Module DnD4e]: Kobold Hall, LVL1
Posted: Fri Feb 24, 2012 10:47 am
Thanks will look into this pronto.
_________________ DCI/RPGA# 7208328396 Skype ID mfrizzell77 Characters: Strabor - Dwarf Avenger 5th Level Tikkanan - Human Warlock 2nd Level ---------------------------------------------------- "People are more violently opposed to fur than leather because it's safer to harass rich women than motorcycle gangs."
Post subject: Re: [PubModSpt] DnD4e: Kobold Hall, LVL1
Posted: Mon Jul 22, 2013 4:33 am
Just wanted to say a huge thank you for this effort! I played it last night with one local player and a few remote players (via Google Hangout), and it was great to have the notes, tactics etc. set up right there for me to check as we went. Your attention to detail and DN's character sheet made the whole thing quite seamless — I didn't have to keep flicking back and forth through the manual. Thanks!
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