Monster database and creator for Pathfinder
Moderators: dorpond, trevor, Azhrei, Gamerdude
-
- Cave Troll
- Posts: 88
- Joined: Mon Sep 21, 2009 4:15 pm
Monster database and creator for Pathfinder
Hi, I really like the RegEx parser which allows people to copy monsters into a framework. But I got to thinking why hasn't someone set up a database of monsters Like the spell databases so that within MT you can find a monster and click on it to auto create the token - then all you would need to do is find a picture and you are good to go. No more copying and hoping the parser picks it up correctly.
Am I on the wrong track with my thinking. Is there a reason no one has done it? I tried a proof of concept and it seems to work. It is a little slow but then you only use it to set up monsters and it is not slower than the parser. After that the database is only referred to for, say, random encouters which you have not planned ahead of time.
I have two macros on the Token under Setup: Create Monster & Find Monster. One creates a monster by looking through the whole list of monsters and the other asks you to type in a monster to find and goes to that entry. Find is basic at the moment so there is no error checking.
Any thoughts or feedback is welcome.
Cheers,
Dok
Am I on the wrong track with my thinking. Is there a reason no one has done it? I tried a proof of concept and it seems to work. It is a little slow but then you only use it to set up monsters and it is not slower than the parser. After that the database is only referred to for, say, random encouters which you have not planned ahead of time.
I have two macros on the Token under Setup: Create Monster & Find Monster. One creates a monster by looking through the whole list of monsters and the other asks you to type in a monster to find and goes to that entry. Find is basic at the moment so there is no error checking.
Any thoughts or feedback is welcome.
Cheers,
Dok
- Attachments
-
- DoktorAMonsterstoMT.cmpgn
- (4.21 MiB) Downloaded 97 times
Re: Monster database and creator for Pathfinder
Another great idea. I'm just curious where you got the db from? PFSRD? Given IMarvs db I haven't had too much trouble to putting together monsters. It's the NPCs that are the real pain. I haven't looked at the campaign yet but someone on MT put together a set of generic monster tokens to represent the types. May be a good addition if you don't already have something like that. I have a folder named "GennysTokens Generic Markers" but I don't recall if that's an MT downloadable resource library or something separate. I couldn't find it on the forum and they may have been stored on the now dead MT Gallery.
I'll go ahead and post a link from my google drive. I don't see any copyright info in the zip file, but assume this is for personal use only. I share with no copyright infringement intended.
genny__s_token_pack_by_general_ebonrose-d3ho7zt.zip
After a quick google search I think this is the author.
I'll go ahead and post a link from my google drive. I don't see any copyright info in the zip file, but assume this is for personal use only. I share with no copyright infringement intended.
genny__s_token_pack_by_general_ebonrose-d3ho7zt.zip
After a quick google search I think this is the author.
Downloads:
- Notepad++ MapTool addon
- RPEdit details (v1.3)
- Coding Tips: Modularity and Design
- Videos: Macro Writing Tools
-
- Cave Troll
- Posts: 88
- Joined: Mon Sep 21, 2009 4:15 pm
Re: Monster database and creator for Pathfinder
Playing tonight and away for the weekend so I will not be working on it or looking at the forums for a few days.
But, yes it is from PFSRD - which I should have referenced in the original post to give them credit for the work. And you are right, an NPC version is on my radar and would be very easy to produce.
I worked on this because I do not use the PF framework and have not been able to download any of IMarvs monsters. And I like tinkering. I'll look at your stuff in a couple of days.
Cheers,
Dok.
But, yes it is from PFSRD - which I should have referenced in the original post to give them credit for the work. And you are right, an NPC version is on my radar and would be very easy to produce.
I worked on this because I do not use the PF framework and have not been able to download any of IMarvs monsters. And I like tinkering. I'll look at your stuff in a couple of days.
Cheers,
Dok.
Re: Monster database and creator for Pathfinder
@OP Have you worked on SQL databases before?
My stuff for the community:
Donate to the Mote Project
The Mote Project's G+ community
Mote on Facebook
Fully Customizable Calendar Drop-in
Donate to the Mote Project
The Mote Project's G+ community
Mote on Facebook
Fully Customizable Calendar Drop-in
Re: Monster database and creator for Pathfinder
For rpg stuff( where stuff are mostly "documents" : a statblock, a feat description, a spell, etc ), I find relational databases to be PITA.
The "relational" bit in relational databases are overkill imho.
2 cents..
The "relational" bit in relational databases are overkill imho.
2 cents..
My shared rpg stuff:
(exe)TokenNameChanger3: https://www.dropbox.com/s/cqsof54v3dl2k ... 3.zip?dl=0
Tiddly Spell Wiki: https://www.dropbox.com/s/53pya4k68mnvc ... ddly01.htm
Stuff to check out:
Mote Kickstarter(back it): https://www.kickstarter.com/projects/74 ... abletop-ev
(exe)TokenNameChanger3: https://www.dropbox.com/s/cqsof54v3dl2k ... 3.zip?dl=0
Tiddly Spell Wiki: https://www.dropbox.com/s/53pya4k68mnvc ... ddly01.htm
Stuff to check out:
Mote Kickstarter(back it): https://www.kickstarter.com/projects/74 ... abletop-ev
Re: Monster database and creator for Pathfinder
True. Though in this use case, there's really no need to create a relational database, though people with the knowhow can certainly leverage this, and if they do and share with the community, then it would be great, wouldn't it?badsequel wrote:For rpg stuff( where stuff are mostly "documents" : a statblock, a feat description, a spell, etc ), I find relational databases to be PITA.
The "relational" bit in relational databases are overkill imho.
2 cents..
Using it for "flat" tables should be more than enough for any framework. If someone wants to pool comprehensive data for a certain gaming system, it can be hosted on the cloud or in portable form and services can be written to fetch data from this source.
New users won't have to do what a good number of regular users probably did, which was to either write a data scheme for their framework, or figure out how to write scripts to access the existing libraries.
My stuff for the community:
Donate to the Mote Project
The Mote Project's G+ community
Mote on Facebook
Fully Customizable Calendar Drop-in
Donate to the Mote Project
The Mote Project's G+ community
Mote on Facebook
Fully Customizable Calendar Drop-in
Re: Monster database and creator for Pathfinder
Hi. Great Framework. There are two Error I found using MT 1.3.b90.
and
How can I correct this error?
Code: Select all
Error in body of roll. Statement options (if any): IF(getStrProp(damageInfo, "Save")!="on"), CODE Statement Body (first 200 characters): { [MACRO("Apply HP Damage All@Lib:PathfinderRPG"): encode(getSelectedNames() )+","+damageInfo+","] };{ [DIALOG(title, "input=1; height=300; width=350"):{
Code: Select all
Error in body of roll. Statement options (if any): h, FOREACH(id, getSelected()), CODE Statement Body : { [MACRO("Apply HP Healing@Lib:PathfinderRPG"): "ID="+id + ";"+macro.args ] }
Re: Monster database and creator for Pathfinder
There is one bug in b90 that is new. I've created a workaround together with Aliasmask for that. What you can do is re-download the b90-beta from the bag of tricks post (link in sig). In the root of that zip you'll find a rptok file that you need to drop into the campaign file. If this does not fix the issue then its likely a bug in the framework itself.
GETTING STARTED WITH MAPTOOLS - TUTORIALS, DOCS, VIDEOS, TOOLS, ETC
DISCORD (the new MT forum!)
My stuff
Excel Tools: Table and Light editors
MT Tools: Bag of Tricks: Tools for Maptool, Dungeon Builder I, Dungeon Builder II,onMouseOverEvent.
Frameworks: Dark Heresy, Rogue Trader, Deathwatch, Black Crusade, Only War, SET Card Game, RoboRally
Wiki: Debugging Tutorial, Speed Up Your Macros, Working With Two CODE Levels, Shortcut Keys, Avoiding Stack Overflow, READ THIS
DISCORD (the new MT forum!)
My stuff
Excel Tools: Table and Light editors
MT Tools: Bag of Tricks: Tools for Maptool, Dungeon Builder I, Dungeon Builder II,onMouseOverEvent.
Frameworks: Dark Heresy, Rogue Trader, Deathwatch, Black Crusade, Only War, SET Card Game, RoboRally
Wiki: Debugging Tutorial, Speed Up Your Macros, Working With Two CODE Levels, Shortcut Keys, Avoiding Stack Overflow, READ THIS
Re: Monster database and creator for Pathfinder
OK... this is not an b90 Error. I get the same error using MT 1.3.89, and the same error using MT 1.3.b90 included the rptok file.wolph42 wrote:There is one bug in b90 that is new. I've created a workaround together with Aliasmask for that. What you can do is re-download the b90-beta from the bag of tricks post (link in sig). In the root of that zip you'll find a rptok file that you need to drop into the campaign file. If this does not fix the issue then its likely a bug in the framework itself.
This must be a bug in this Framework.
An other Framework from DoktorAvalanche (DokABar.cmpgn) (I think this must be an older Version from that Thread) runs without an error.
http://forums.rptools.net/viewtopic.php?f=8&t=23329
Re: Monster database and creator for Pathfinder
I found a Little Workaround.
Open the "Campaign Properties", Switch to "States" and Update Dead / Dying both into dead / dying (with small capitals). Now you can damage and heal a token using the Toolbar without an Error in the Chat-Log.
Open the "Campaign Properties", Switch to "States" and Update Dead / Dying both into dead / dying (with small capitals). Now you can damage and heal a token using the Toolbar without an Error in the Chat-Log.