By general means, I created a City Street Terrain map for game play. This wasn't intended to be a street by street city map. It's meant to have multiple city terrains encountered in many inner fantasy cities with plenty of running room. Details are listed on the page above. It's not meant to be particularly pretty, just functional, but I'm sure those with more saavy than myself could clean it up easily. I've already test run it and it worked well for players. Word of Warning: Don't move the background. You wouldn't believe the trouble I had getting the darn 118 pieces lined up.
The question is, the campaign file I've put this in is 32.8 MB. I'm not sure anyone else would really want to use it. I threw caution to the wind with my provider and posted both the campaign file and the Campaign Cartographer file:
StreetMap.cmpgn
StreetMap.FCW
City Street Terrain map (d&d)
Moderators: dorpond, trevor, Azhrei, Gamerdude
City Street Terrain map (d&d)
Last edited by Darcphaze on Sun May 22, 2016 4:44 pm, edited 1 time in total.
No matter what a GM plans for, the players are certain to find another way to do it
Re: City Street Terrain map
thnx for sharing. Might I suggest though for a possible future release, to make it grid-less?
This makes it easier to adapt for non 5ft systems
This makes it easier to adapt for non 5ft systems
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Excel Tools: Table and Light editors
MT Tools: Bag of Tricks: Tools for Maptool, Dungeon Builder I, Dungeon Builder II,onMouseOverEvent.
Frameworks: Dark Heresy, Rogue Trader, Deathwatch, Black Crusade, Only War, SET Card Game, RoboRally
Wiki: Debugging Tutorial, Speed Up Your Macros, Working With Two CODE Levels, Shortcut Keys, Avoiding Stack Overflow, READ THIS
Re: City Street Terrain map
Yeah I realized that after I posted it But I fell subject to the Need A Line To Lineup syndrome. When I first created the map, I didn't think about posting it here, it was for my use only. Afterwards I thought, maybe someone else can use it. Doh!wolph42 wrote:thnx for sharing. Might I suggest though for a possible future release, to make it grid-less?
This makes it easier to adapt for non 5ft systems
No matter what a GM plans for, the players are certain to find another way to do it